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abj

Re:Ask HN: What have you built with LLMs? on Wednesday September 11, 2024 @11:59AM (#41512614)
I built an RPG skill tree generator.

You type in a class idea, then you get themed skills back in a skill tree-like diagram, with flavor text for each ability.

Still many things that could be improved, just thought it was fun.

https://rpgskilltreegenerator.com

Great write up on all these procedural techniques in the web, really helpful.

If anyone is interested in a WIP procedural RPG level editor, check out https://github.com/gamedevgrunt/3D-Action-RPG-JavaScript

Re:Ancient Egyptian Stone-Drilling (1983) on Sunday May 12, 2024 @12:39PM (#40335717)
It's obvious Egyptians could carve granite using stone instruments. What is worth more investigation, is how they carved symmetric granite vases within 1/100th of an inch precision.
Re:Ancient Egyptian Stone-Drilling (1983) on Sunday May 12, 2024 @12:35PM (#40335694)
If you're like me and want to some actual evidence, here's a video where they scanned and uploaded STL files from pre-dynastic Egyptian vases. https://youtu.be/QzFMDS6dkWU?feature=shared
Re:Ask HN: Ideas for LLM-Based Games on Friday May 03, 2024 @09:11PM (#40254000)
Just a free wip wrapper but kinda interesting. It gives you RPG class skills in a visual format so you can get ideas for RPG talent trees. https://www.rpgskilltreegenerator.com/
Re:Equinox.space on Monday April 22, 2024 @09:30AM (#40114176)
Amazing job! Any specific settings in Three.js you used to get the great mobile performance? Really interested in seeing anything you'd like to share about how you optimized performance. Amazing work!
Re:Ask HN: AI APIs on Tuesday February 20, 2024 @11:22AM (#39443174)
Also interested in what people have to say - especially if anyone would recommend any API marketplaces.

Where did you find the .0015/img?

Re:Nature may have helped sculpt the Great Sphinx of Giza on Thursday November 16, 2023 @01:04AM (#38286254)
This is interesting when viewed in light of the recent claim that the enclosing walls of the sphinx demonstrate water erosion before the start of the dynastic Egyptians.

It is clear that parts of the sphinx were sculpted by the dynastic Egyptians.

What is not clear is exactly how long ago human construction started to modify its appearance from a natural formation.

It would be nice to see some more evidence for the timeline of the human shaping of the structure, from the structure itself.

Re:Ask HN: Is anyone else bearish on OpenAI? on Monday November 13, 2023 @12:21AM (#38247242)
Hacker news being bearish is the clearest bull single I've seen all week

Ask HN: Tell us about your project that's not done yet but you want feedback on

A lot of times with side projects I wished I had gotten feedback early on, before I spent a lot of time on an inefficient direction. I wonder if people wait too long to publish something before it was fully polished, then realized that the polishing wasn't needed.I'm interested to see things that people would have never published otherwise. I know a lot of my projects never make it to a...

( Read More... | 458 comments | 2 points | on HN )
Re:Police Raid Worldcoin Warehouse in Nairobi on Monday August 07, 2023 @01:22PM (#37037551)
Interesting interview with Peter Thiel walking alone with Sam Altman in 2015. Wondering if anyone here can shed some light on what this is

https://youtu.be/iPis68U7bdo

Great idea! Not quite open source but it's free to play, I'm working on interactive storybook Twitch stream that draws, narrates, and writes a story with any action you type in chat. If you're interested you can take a look https://twitch.tv/ai_voicequest
Re:GPT-2 as step toward general intelligence (2019) on Sunday March 26, 2023 @05:48PM (#35319989)
I'm working on a current iteration of an AI dungeon text based experience with AI illustrations and narration. If you're interested you can take a look https://twitch.tv/ai_voicequest
I made a never ending illustrated and narrated story book based on the concept from The Diamond Age Novel by Neal Stephenson. Feel free to try it out and let me know how it can be improved.
Re:Building apps in minutes, not months on Friday September 17, 2021 @03:08PM (#28569673)
I wonder if this is something GPT-3 would say. Am I GPT-3?
Re:Ask HN: 2x50K Jobs vs. 1x100K on Wednesday September 15, 2021 @05:08PM (#28544355)
Wanted to address the first two from a friend's experience - these are absolutely not true.

They are able to work 4 hours a day remote (2 hours per job) and get good reviews. Some days happen to be a full 8 hour day, but they're rare.

Meetings for junior positions almost never conflict when the junior has less than 3 meetings a week. It sounds like it would be common, but turns out it's rare.

Re:Ask HN: Is it time to retire Agile? on Wednesday September 15, 2021 @05:03PM (#28544303)
Saying Scrum in practice is not true Agile is like saying Stalinism in practice is not true Communism.

Scrum is not true Agile, but Scrum is what happens when you mix average company incentives with the Agile dream.

The principals were good, the average company couldn't implement them, and it's time to improve on these ideals.

We've had 20 years to implement the Agile principals but average companies couldn't. There are systemic reasons why Agile can't be implemented in the average company as the manifesto dreamed. A new manifesto should make changes that reflect these systemic problems.

We need a SaaS that manages all of these SaaS subscriptions and accounts! That's something I'd pay $10 a month for
Thanks for taking the time to reply - you have a great points.

> Honestly, as a 3D modeler, what is your value proposition for me to have my assets on your platform? Why should I choose your platform over a platform where i get tens or hundreds of dollars for a single sale, compared to a Spotify model, where i might or might not get few dollars a month.

You're right, the value proposition is not great for modelers. Probably one of the reasons why the site currently isn't a good idea.

> 3D modeling is a labour intensive job and the market is way smaller than music or movies, meaning its way harder to get an audience large enough for this kind of service. Even with a audience large enough, could you guarantee I would receive as much as from other services?

You're right, I would not be able to guarantee that. Modelers are still free to post any asset to other services.

> Also, at $5 a month pricepoint you’re primarily going to attract below average modelers. Such a low pricepoint means the creator is not going to get much, considering the processing fees & comission and sharing the revenue with other creators. However, as a consumer I like the idea. But as a creator I really don’t like it. If the subscription would be $50+, i would consider it.

This is really great feedback. You're right - the creators/modelers need to get paid more. This would mean charging more a month, like you mentioned. Thanks again for taking a look and giving some great advice.

Re:Facebook senior software engineer interview on Wednesday January 06, 2021 @05:11PM (#25663325)
The question for those of us that aren't leetcode fans - what are we going to do about it?

We should make it easier for people to get a job without leetcode. Here's a job board I made for jobs without leetcode. https://say-no-to-leetcode.netlify.app/

Edit
That's a great point - LC didn't invent binary tree questions. Leetcode might be the wrong term to use.

Is there another, more general term I could use? I'm looking for a term that would be as clear to as most people as possible.

You're right that it's happening anyway and will take a while to play out. I'm interested in hurrying that change along if possible. I'd also like to give the people who aren't willing or able to play it more of an alternative.
A list is good idea. Here's one of the main lists. https://github.com/poteto/hiring-without-whiteboards

This site would basically be the same list - with the added goal of explicitly filtering employees and employers who want to hire this way.

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