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aabiji

Re:Ask HN: What are you working on? (June 2026) on Monday June 15, 2026 @09:02AM (#48540638)
I've been wanting to learn deep learning on a deeper level, so I've spent the past month going through Understanding Deep Learning. I've gotten to the chapter on CNNs and right now I'm just implementing a bunch of foundational ML papers (AlexNet, VGG, Word2Vec, etc).
That is such a good way to frame things, never thought about it that way. Thanks!

Ask HN: How did you figure out what research field you were passionate about?

I'll be graduating high school in a few months and I have no real plan for my life. I applied to electrical engineering at various universities because hardware and computing systems seemed interesting enough, and it's a practical choice. In school I got high nineties in physics, calculus, chemistry and biology class, but none of it really excited me or made me want to keep going on my own...

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Re:Ask HN: What did you read in 2025? on Friday December 26, 2025 @08:37AM (#46391857)
The most interesting books I read this year were:

Acting class - I found this book surprisingly compelling. It made me reflect on my own search for connection and identity, and how easily it is to be misled and manipulated when you've got no one close.

Earthlings - The book's plot gets really horrific (don't let the cover fool you). However, it did make me think about social norms and taboos a little differently.

1984 - It was my first time reading the book, and man, looking around and seeing bits and pieces of the surveillance mentioned in the book in real life is kind of terrifying...

Grapes of Wrath - It's definitely the most heart-wrenching book I've ever read. Watching the Joad family get absolutely devastated by the monster that is unchecked capitalism is so sad :(

Skunk works - Really good book on the development of Lockheed's stealth planes. However, I did wish I got more technical details.

I would love to see some more book recommendations :)

Re:Ask HN: What Are You Working On? (Nov 2025) on Sunday November 09, 2025 @06:39PM (#45870437)
For the past few months, I've been building a health tracking app called LogBuddy. I got tired of using separate apps for nutrition, workouts, weight, and period tracking. So I built LogBuddy to handle all of it with a dead simple interface. That way, all the heath data I'm tracking would be in one place. Right now there's an Android APK available. If there's interest, I'll publish to the Play Store and build an iOS version too.

Would love to hear your feedback if you try it out!

Here's the github repository: https://github.com/aabiji/logbuddy

Re:LogBuddy – a dead simple health tracking app on Sunday October 26, 2025 @09:42PM (#45716556)
For the past few months, I've been building a health tracking app called LogBuddy. I got tired of using separate apps for nutrition, workouts, weight, and period tracking. So I built LogBuddy to handle all of it with a dead simple interface. That way, all the heath data I'm tracking would be in one place.

Right now there's an Android APK available. If there's interest, I'll publish to the Play Store and build an iOS version too.

Would love to hear your feedback if you try it out!

Here's the github repository: https://github.com/aabiji/logbuddy

Re:Ask HN: What Are You Working On? (October 2025) on Monday October 13, 2025 @09:46AM (#45568283)
For the past 2 months I've building an app called LogBuddy. I've recently completed the MVP and it helps me track my weight, my workout sessions, my food intake, and my periods, all in one app. It's really basic on purpose. This app also gave me the opportunity to go all in on mobile dev with Ionic.

https://github.com/aabiji/logbuddy

Re:LogBuddy – track fitness, food, weight, and periods on Saturday October 11, 2025 @06:53PM (#45553368)
What do you mean?

Show HN: Chickoban – A Sokoban Clone

https://aabiji.github.io/chickoban/

Over the past couple of weeks I've built Chickoban, a puzzle game inspired by Sokoban. You can play it on the web [here](https://aabiji.github.io/chickoban/) and find the code [here](https://github.com/aabiji/chickoban).It's in 3d and uses raylib. I know the game itself not very good, but I was hoping that maybe some of you would be kind enough to offer feedback on the code. What parts of the...

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Re:Chickoban: A Sokoban Clone on Friday June 27, 2025 @07:06PM (#44401109)
Over the past couple of weeks I've built Chickoban, a puzzle game inspired by Sokoban.

You can play it on the web [here](https://aabiji.github.io/chickoban/).

It's in 3d and uses raylib. I know the game itself not very good, but I was hoping that maybe some of you would be kind enough to offer feedback on the code. What parts of the design or good, what parts are problematic, etc.

In any case, maybe the game will be interesting. It's all open source. Have a nice day.

Re:Ask HN: What are you working on? (April 2025) on Monday April 28, 2025 @11:26PM (#43828449)
I'm working on a motion capture app. The idea is that I can map my movement that's recorded through webcam footage into the movement of a 3d model. This project has involved 3d graphics and AI through 2d pose estimation and 2d to 3d pose lifitng. This project's been pretty fun so far. Here's the github link:

https://github.com/aabiji/mocha

Lately I've been going through [less_slow.cpp](https://github.com/ashvardanian/less_slow.cpp) and learning about different performance oriented c++ coding practices.
Re:It doesn't matter if your app is shit on Tuesday April 15, 2025 @09:56PM (#43700599)
I think Flappy Bird and other viral things like that are definitely exceptions to the trend, where the creator gets popular because of their product, not the other way around. I think generally the point I was trying to make was that already being popular makes marketing a product incredibly easier.

I'm not really sure what you mean by the more "popular" people have people go in and clean their mess behind the scenes, because the outcome is still ultimately the same in the end.

Good point though.

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