Show HN: Gemini 4 Argon plays StarCraft
https://starskirmish.com/bench/v0-2/
I've refreshed StarSkirmish Bench, a benchmark where LLMs play StarCraft BW by writing code, with results from the flagship models of OpenAI, Anthropic, Google, and Muse
I have shared examples that the tested AI models have written. It turns out that the AI models write code that does not resemble any of the bots in the training data.
Vals IOI, olympiad programming problems solved in C++, and WeirdML v3, unusual machine learning coding tasks also mirror StarSkirmish Bench.
I did a StarCraft: BW hillclimb experiment with GPT-6 Astra and Claude 5.5 Opus. Peter Gostev did a Chess hillclimb saw similar behavior as I did with GPT-6 Astra.
I am considering an experiment where the task is to try to win by adversarially targeting Pluto (a high profile self play based RL model)
Protoss vs Protoss only also helps downscope the problem given the time constraints
There's also a pretty high profile StarCraft: BW bot right now called Pluto trained exclusively by self play RL (AlphaStar style).
I did a 48 hour test with GPT-6 Astra and Claude Opus 5.5 and we saw some interesting uses of Psionic Storm.
I've open sourced some of GPT-Astra's work (below). It actually did an interesting amount of changes in strategy over time as it's opponents became more difficult.
They drop to single digits against the A tier and S tier bots because those bots are just generally harder opponents to beat.
Although I should caveat the format advantaged the LLM bots compared to traditional tournament rules.
https://starskirmish.com/bench/v0-2/
I've refreshed StarSkirmish Bench, a benchmark where LLMs play StarCraft BW by writing code, with results from the flagship models of OpenAI, Anthropic, Google, and Muse
https://starskirmish.com/hillclimb/
StarSkirmish: Hillclimb is a long horizon implementation of the StarCraft: Broodwar based LLM benchmark that I released last week.Each LLM writes a Protoss bot in C++ against BWAPI, played on OpenBW. They must climb five tiers of Protoss opponents, from scripted demo bots up to top rated human written bots like Stardust and PurpleWave.The StarSkirmish bench restricted LLMs to 1 hour of wall...
https://starskirmish.com/bench/
I'm launching StarSkirmish, an arena for LLMs to create StarCraft: Brood War botsIt draws on my previous work, LLM Skirmish, where LLMs were asked to write JavaScript strategies to compete in a Screeps like RTS.In StarSkirmish, LLMs get 1 hour of wall clock time to write the strongest StarCraft BW bots they can in C++. It is then evaluated against other LLMs' bots and established human written...
In the benchmark, in each round every LLM plays every opponent, and then we do that multiple times (an "epoch").
In the community ladder, when a player submits a strategy it plays a match against the latest strategy submitted by every player.
I had started with the Silicon Valley characters as a one off way to seed the board.
I've liked all the projects that put LLMs into game environments. It's been a weird juxtaposition, though: frontier LLMs can one-shot full coding projects, and those same models struggle to get out of Pokémon Red's Mt. Moon.Because of this, I wanted to create a game environment that put this generation of frontier LLMs' top skill, coding, on full display.Ten years ago, a team released a game...