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TIHan

Re:What's New in F# 4.1? [video] on Friday December 09, 2016 @04:20PM (#13141954)
Do we really need them?
Re:A Doom Renderer written in Rust on Sunday October 12, 2014 @01:25AM (#8444491)
This is very cool. Really love seeing devs doing stuff like this.
Re:Microsoft introduces Universal Windows apps on Wednesday April 02, 2014 @11:58PM (#7520851)
What in the world are you talking about? Apps in Xamarin can be as much as 10mb for a full app. Its linker is smart and knows not to bring in stuff it doesn't need. If you don't, it's around 40mb.
Re:Microsoft introduces Universal Windows apps on Wednesday April 02, 2014 @11:50PM (#7520822)
From a platform perspective, Qt is good for all the desktop environments, but for mobile, .NET/Xamarin is the way to go.

From a language perspective, why in the world would you want GUI code in C or C++? Both languages make it very easy to shoot your foot off and have no idea what happened. However, C can be very elegant if used for the right reasons. C# is safer, but also not perfect. That's where F# comes in. :)

Re:Mono 3.2.7 is out on Wednesday February 26, 2014 @12:48PM (#7306350)
https://github.com/fsharp/fsharp/issues/162#issuecomment-280...

I did a few benchmarks here.

In recent experiences, .NET runtime is faster in most situations, but sometimes Mono can be faster than .NET. It all depends on what you are doing. In extreme cases, .NET is usually ahead. You also have to account for the JIT time. It's after the JIT that should matter.