Seb-C
Possible (probable?) scenario:
- Marketing: "we found and fixed lots of bugs thanks to AI"
- Reality: the KPI is now to fix as many bugs as possible with the help of AI, so they used AI to search old and easy bugs in the backlog, and then fixed it manually
It's going to be 100% statically type-safe across the stack, SQL first for the DB layer(s), and with a minimal amount of boilerplate (just enough for a clean architecture without magic).
XML Is the Future
Daube is a slang word for something of low quality.
The tech-debt death spiral
> it’s very likely you haven’t mastered all layers of the stack - you maybe have mastered the parts you’ve come across though.
I was meaning that in the context of web dev. There are certainly other areas I don't know much yet.
> Would you include Linux kernel development, program proofs, HPC , math-oriented software, compilers, firmwares, fpgas, database internals ( I mean, writing a full database engine ), big iron infrastructure , actual research etc in the list of things you’ve mastered?
Definitely not (except partially a database engine), but I'd definitely like to move down the stack. I like systems programming, low level stuff and optimization problems, so that's maybe the main area that I should explore (and also one of the reasons I like game dev). Translating that into an actual job might be harder thought.
I've had fairly positive successes in the past when being a contractor. I feel like it's easier for me to have legitimacy and influence over the project that I'm doing this way.
> Lastly, make sure whatever it is you work on truly matters to the business, and understand how it ties back to the business and your customers. It can be fun (or necessary at times) to be off in the weeds on something that is technically interesting, but really unimportant to the bottom line and ultimately to advancing your career.
That's something I have also learnt from experience, and I am more often than not the one pushing for boring tech against the last fancy trends. But I have difficulties with the fact that focusing on the business means most of the time being the fastest possible, to the point that businesses would rather save 2 hours of implementation time now, even if it costs weeks of technical debt down the road.
Also I care too deeply about the quality of the software being developed and am very much perfectionist, which usually translates into lots of frustration for both me and the team.
> Also I question that you've never seen anything new in the past 5-10 years (not being rude here, I understand that someone with 20years experience has seen plenty already but definitely not everything).
That comment was meant to be in the context of web dev, I'm not pretending to know everything about all areas.
> For example, how much do you know about deep learning ? Are you on track with the latest trends in our inudstry ? Can you make a list of best practices to follow when building AI systems ? Maybe try looking into new areas for growth. It will be uncomfortable but worth it I think.
I have studied deep learning and neural networks, and found-out that it's not something I'm interested to work with. I am more interested into moving down the stack. Maybe systems programming, but also video games, because it involves low level concerns, optimization problems and a huge creative/artistic part. But yeah, I know that working in video games might involve lots of other sacrifices I'm not willing to make.
Ask HN: Senior people, how did your career evolve?
I am a software engineer with about 20 years of experience, and lately I have felt a bit lost about what to do going forward.For the context, I have always been passionate about software engineering, I started very young and have worked in it non stop every since. I mostly worked broadly in web development and have pretty-much mastered all areas and layers of the stack (infra and cloud,...
Jacket Lab – Dust jacket generator
Tau: The Better Pi
IMO mixing a dynamically typed language, a framework based on magic conventions and vibe coding sounds like the perfect recipe for a disaster.
Why would anyone choose to awkwardly play using natural language rather than a reliable, fast and intuitive UI?