News for hackers. Stuff that matters.

PeterInouye

Re:Big Fish launches real-money gambling app in UK via Betable on Thursday August 16, 2012 @01:11PM (#4392366)
Lol Big Fish seeking real-money whales
It's definitely true that different demographics crave different types of competition!
Re:Google Ads of the Future on Wednesday November 09, 2011 @02:50PM (#3217086)
I think he means "lower right."
Re:The Game Innovator's Dilemma on Thursday October 20, 2011 @02:37PM (#3136212)
Great post!
Re:Why Audio Matters: Hacking Gamers' Memories on Tuesday October 18, 2011 @06:11PM (#3127494)
@guan_yu: I definitely see music as art and not just a part of the IP/brand. But not all developers see music the same way, so I was just trying to appeal to their business sense--if not to their artistic sense too.

Music is part of the game, not a window dressing. But some of that music would never have been known without the game too--there's so many orchestral composers in the world, what are the odds that we'd really get to know one guy from Japan if it wasn't for Final Fantasy? And didn't he create the 'sound' of FF while at it? That's probably why I never really liked the FF series after Uematsu went over to Mistwalker.

Re:Why Audio Matters: Hacking Gamers' Memories on Thursday October 13, 2011 @05:48PM (#3108922)
I loved the movie too. I never played the game, but the game soundtrack by Anamanaguchi was awesome.

Your description of Scott Pilgrim is pretty much my thoughts on Anamanaguchi in general--a combining of the old (chiuptune) sounds with something modern.

Re:Why Audio Matters: Hacking Gamers' Memories on Thursday October 13, 2011 @04:05PM (#3108559)
Dun DUN... Dun DUN... dun dun dun dun DUN DUN DUN DUN
Re:Why Audio Matters: Hacking Gamers' Memories on Thursday October 13, 2011 @04:00PM (#3108536)
In some ways, both! The music definitely did have to work with the limitations of the SNES, but that audio chip (at the time) blew everything Sega had out of the water. I agree with asianexpress- Nobuo Uematsu is just awesome. But the sound of the trumpets on FFVI sounds so unique to the SNES too! http://www.youtube.com/watch?v=7BPGle3hTWk&feature=relat...
Re:Why Audio Matters: Hacking Gamers' Memories on Thursday October 13, 2011 @03:05PM (#3108327)
So true. The SNES audio chip just had such a distinct sound, and at the time it was better than the midi on my PC! Oh the hours I spent in FF III (or FF VI as we know it now)...