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MidnightCoffee

As another user pointed out, if you refresh the page after signing up, that should let you into the Dashboard page. I'm looking into the bug now. If you have any questions, don't hesitate to email [email protected], and I'll get back to you asap! Thanks!
Thank you for letting me know! I'm looking into it now. In the meantime, I'm glad you're able to get in by refreshing the page. If you are interested in an upgraded plan, you can use code EARLYACCESS20 for 20% off any plan!
The website or the app itself? If you don't mind emailing [email protected] we can figure it out there. Thanks!
Thanks for the kind words! Lowering the barrier to entry is absolutely the goal :)
Thanks! It's available now on the site! There's a free version, but you can use code EARLYACCESS20 for 20% off any plan.

A basic macro language is in the works for quickly prototyping animations and things, but more advanced "modding" support is definitely being looked into.

That's exactly the goal! The challenge is that SF is meant to be a standalone solution, rather than a way to "fix" the existing methods.

In the future I hope to make it more modular so you can have the ease of SF, plus the graphical power of Unreal, for example.

It absolutely does, albeit on a more basic level. Because the target audience is people without that hardware, more focus was put into Green-screen style compositing.

That being said, you can add "In-Camera VFX" rigs to your scene and that should get you started with a single display.

You can take a look at the demo video here. The functionality has since been made available. https://www.youtube.com/watch?v=klXmX8KRUsM (Hope I'm allowed to post links!)

It's built on top of Unity, with a lot of additional rendering magic on top of it.

Content can be imported in and out of SceneForge to/from basically any other 3D engine, including Unreal (a specific UE workflow video is available on the youtube channel).

The GTX 1050 is kinda a general "it will run very well" requirement, but from my testing it runs fine on most laptops with a dedicated GPU (and even some integrated ones!). Performance all depends on what you put in your scene. It also runs great on MacOS with Apple Silicon.

Hope that answers your questions!

Show HN: I built an all-in-one virtual production platform for indies

Https://SceneForge.app

After being frustrated with the budget and learning curve requirements of the big names in the Virtual Production field, I decided to create my own all-in-one platform designed with beginners and less-technical folk in mind. It takes complicated tasks in other engines (tracking, compositing, floor plans, etc.) and makes them two-click solutions. And, with the free companion mobile app, you can...

( Read More... | 15 comments | 15 points | on HN )