Ito10
Re:Building an AI game studio: what we've learned so far
on Tuesday May 21, 2024 @10:10AM (#40428725)
Not a bad idea. But what's next?
For example, I am indeed interested, but will anyone really play the game I make with AI?
If I spend the same time watching YouTube and learning Godot or Unity, will it be more likely to make games and even make money, and I can also use Meshy to produce my assets. Unity also has Muse (though it's hard to use).
If the games I make don’t make money, what is your business model?
Ambient: The Multiplayer Game Engine. Build, deploy, share collaborate and play
Re:Bevy and WebGPU
on Thursday May 18, 2023 @11:48PM (#35997528)
Intriguing development! It's quite refreshing to witness Bevy hopping onto the WebGPU bandwagon. I can't help but wonder about the complexity involved in transitioning an existing codebase from WebGL to WebGPU in such a compressed timeline.
On a similar note, Ambient (https://github.com/AmbientRun/Ambient) has been on my radar for their utilization of WebGPU, though they seemingly lack a tangible web demo. Anyone have any insights or comparisons to share?
Re:Ambient release 0.2 – Multiplayer game engine with Rust, WebAssembl...
on Saturday May 06, 2023 @11:40AM (#35842417)
Blog post: