IdreesInc
IdreesInc on Hacker News
Posted by
IdreesInc on Friday April 24, 2026 @09:34AM
from the show-hn dept.
https://github.com/IdreesInc/PokeMesh
I recently got into MeshCore, a decentralized LoRa based messaging system with a pretty solid network in the Bay Area, and decided I wanted to try and shoehorn Pokémon into it. PokeMesh is basically "Twitch Plays Pokémon" but over a mesh network. MeshCore only allows for message lengths around ~130 characters and no images, so this projects main focus is turning a live game of Pokémon FireRed...
Posted by
IdreesInc on Tuesday November 04, 2025 @09:19AM
from the show-hn dept.
https://bsky.app/profile/idreesinc.com/feed/nggyunglyd
Source code available here (as part of my other feed): https://github.com/IdreesInc/Indie-Tech-Bluesky-FeedThe feed subscribes to the bluesky firehose and keeps track of trending posts grouped by each lyric. It then sorts each group using the hacker news algo score (almost like each word is a mini feed) and stitches them together. The result is a feed where every post starts with the lyrics to...
Thank you! Especially for noticing the mobile UI, I'm always the worst at those so I'm glad to see it worked out!
Thank you for sharing that! I had originally started this project with the intention of making an editor for the "mail" from Pokémon G/S/C before I decided to focus on Animal Crossing instead. It's cool to know that I'm not the only one interested in that sort of thing, but shame that they never added the mail from that game.
Oh thanks for the heads up, never knew that. Now to fix all the places I misspelled it...
Hello all! I posted this last week and didn't realize it would stay in the moderation queue for so long, so imagine my surprise when I started getting notified for so many messages today! Thanks for all of the lovely messages thrown into the sea, I've parsed through today's batch and pushed through the moderated ones. Hope you all continue to enjoy the project!
Wait that is actually brilliant, great idea!
I'm so glad you enjoyed it! And yes the messages are sent to me, no worries. Submitted messages are sent to an AWS API Gateway endpoint for rate limiting and then to me. I then manually commit the ones that are not rude and don't include identifying info/don't seem to have been submitted by mistake!
I have a couple of reasons for manually committing them rather than using a simple DynamoDB database or something. First, since I have to moderate through the messages manually anyways, it's about the same amount of effort tbh. Second, I wanted the messages to be available forever and having them committed allows for people to save them in the future should they wish to!
Posted by
IdreesInc on Wednesday August 27, 2025 @09:18AM
from the show-hn dept.
https://acmail.idreesinc.com
I made a simple open-source letter editor inspired by Animal Crossing NH. Took me forever to look over each card, but I'm quite pleased with how it turned out. You can even click the bottle in the bottom right to see a random letter design shared by other users! Now to see how long it stays up...Check out the source code here: https://github.com/IdreesInc/Animal-Crossing-Letter-Generato...
Sure, next release I'll add a version that removes the operator ligatures
What if it played the Minecraft sunrise theme at sunrise so you could be reminded of your shame after an all-night coding session
Glad you like it, I've never seen it in a font before so I am unsure if there are any others that add it in. I've definitely appreciated the ligature as I use the font, but I did wonder if others would find it annoying
Don't worry, it's completely open source! Miracode is a fork of my other font "Monocraft" which is under the GPL. As such, Miracode is also GPL, and the font files themselves are under the OFL.
Since it's a fork, there are a few extra files that are not actually executed which may be why you aren't seeing the algorithm. Check miracode.py for the script that generates the font! No promises that it'd work on other fonts though, the "algorithm" was made over a weekend and as such could definitely use some optimization. On the bright side, I did include a unit testing system which might help others convert fonts in the future.
No promises that it is actually a good algorithm, I definitely had to handle a lot of edge cases and I am sure there are more out there! The best decision I made was to make a unit testing system for the font, so hopefully that'll make things easier for people in the future.
Thanks for the in-depth comment, it's definitely been a balancing act trying to determine how to handle things like the diagonals/curves. I originally made things more "curvy", but it made the font look similar to comic sans or other handwriting fonts for some reason. Perhaps a sharper curve algorithm would avoid this, though the "angular" look does make this font into something a bit more unique than the other programming fonts available.
Posted by
IdreesInc on Sunday February 11, 2024 @09:17AM
from the show-hn dept.
https://github.com/IdreesInc/Miracode
I always believe in using what one makes, which is unfortunate because I made Monocraft. For the past year I've been stuck looking at those pixels while I code, so over the weekend I tried my hand at making a version of Monocraft that was more legible. Introducing Miracode, a Minecraft programming font that is actually usable!
Using a custom algorithm, I've converted adjacent pixels from the...
Posted by
IdreesInc on Wednesday February 07, 2024 @10:36AM
from the show-hn dept.
https://mutable.idreesinc.com/
A few months ago I released Mutable, a browser extension and app that allows you to hide/blur/replace anything on the web containing text you don't want to see. Now it is open source with the MPL 2.0, allowing people to transparently see what's going on for privacy reasons and even giving them the option to mess around with the code if they want to add new parsers or features for whatever...
Thanks! For the social media sites, I made custom parsers to read "posts" (or the equivalent) in particular. Otherwise you have the option of just scanning almost every element on the page, which works surprisingly well but is likely not efficient.
The parsing rules don't adapt unless an update is pushed, and it only mutes the words/phrases you set it to.
Posted by
IdreesInc on Thursday September 28, 2023 @09:15AM
from the show-hn dept.
Posted by
IdreesInc on Thursday September 15, 2022 @09:58AM
from the show-hn dept.
Thank you for your kind words, and thank you @CharlesW for submitting this