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HeyItsJames

Re:Coding Interview Tips on Wednesday October 16, 2013 @11:48AM (#6560309)
They have a list of all the questions you can go through, no sign in required. Not sure what you're talking about.

http://www.interviewcake.com/all-questions

Re:Tesla stock tumbles after Model S catches fire on Thursday October 03, 2013 @01:35PM (#6490511)
We're still waiting on any categorical information from you, other than your baseless fears stemming from problems with wholly different companies using similar technology.
Re:RulersGuides.js - Photoshop-like rulers and guides on Thursday September 26, 2013 @11:09AM (#6451266)
My coworker was looking for something like this a few days ago, and we gave up on our search. This is awesome. He's a front-end developer and nearly cried tears of joy when I showed this to him. Thank you from one small dev shop!
Re:Rainyday.js on Monday September 23, 2013 @10:55AM (#6431355)
My favorite part of watching rain on a glass surface is when two raindrops connect with one another and merge together into a larger one. It would take a lot more work (more intensive computation based on the location of the drop, constant checking if another drop is on top of the target raindrop, etc...), but I'd _love_ to see two globules merge with one another. That would be incredible.
This describes me to a T.

I had this same internal conversation with myself last night. I'm currently entrenched in a myriad of unrelated hobbies and pursuits, and last night as I sat at my computer and researched what knowledge I needed to build a violin, it hit me: I'm actually not mastering any of these pursuits. Golfing, Motorcycle Rebuilding, Objective C, Angular JS, Guitar, and the list goes on.

I decided last night to do what the article says: Choose one. Just one. and focus on it, serially, not in parallel. So, I've chosen one, and it will be my pursuit for the next 6 months, or until I feel I have mastered it. Then, onto the next one.

Re:Why I Play Video Games on Tuesday September 17, 2013 @07:11PM (#6402497)
I think "I started playing video games and now feel fantastic and am more productive" could be generalized to "I allowed myself to unwind after my daily routine and now I feel fantastic and more productive"

Anecdotally, I've recently started playing TF2 again after work instead of exclusively working on a side-project, and I'll be damned if I haven't slept better in months and have had more creativity and stamina to put toward my projects after work. For me, the takeaway from Jack's post was to just make sure you're giving your brain enough time to recharge. and think about other things.

Re:iOS 7 before and after screenshots on Tuesday September 17, 2013 @03:06PM (#6401198)
My thoughts exactly. A lot of these designs came down to putting lipstick on a pig. Yep, it's still a pig.
Re:iOS 7 before and after screenshots on Tuesday September 17, 2013 @03:03PM (#6401186)
I consider myself rather forward-facing developer when it comes to design, and have, as a general rule, enjoyed the new interface design choices in iOS7. However, I'm worried that this Oddysean journey into "flat design" is counter-intuitive to some basic UI principles.

I find that the bottom toolbar is harder to read now, and requires more eye-scanning to figure out what the different icons do. It's not as pronounced and grounded anymore. Also, the top navigation is less intuitive, and more subtle. I'm also finding information and text presentation to suffer as well. As much as I hated the beveled edges and skeumorphic design of the previous iOS, it was much easier to navigate. I'm sure companies and designers will work some of these early-stage kinks out of the interfaces, but I can definitely see a drop UI flow quality and information presentation with the move to this new interface design.

Re:HelloRun - A WebGL 3D Game on Tuesday September 03, 2013 @04:35PM (#6323551)
Agreed. I'd love to be able to restart where I left off. Maybe the high score could reset, but the music could continue. The music's great, and coupled with the color change at the drop, it could be really cool.
Yeah he beat it by a full hour and three minutes, using a spotter airplane and a new co-pilot. Man, what an awesome story. Completely reckless, but completely awesome.
Re:Flynn 101% Funded on Monday July 29, 2013 @11:30PM (#6125257)
wp.
Re:D-Wave: Truth finally starts to emerge on Thursday May 16, 2013 @03:54PM (#5720747)
looks like Reddit's leaking again...
Re:CSS 3D Clouds on Sunday February 10, 2013 @03:22AM (#5195803)
It's probably because you turned on the "box" setting. To you know, render boxes. It's the bottom setting in the Texture list.
Re:Why fonts look awful in Chrome, and how to fix it on Friday December 21, 2012 @05:44PM (#4954914)
I've been scratching my head about this bug for a while now, and now I know how to fix it. Here's some screenshots of what this fix has done for a site I'm working on: http://imgur.com/a/W6dtC I'm using the 'Sketch Block' font, and in Chrome 23.0.1271.101 on OSX it looks awful - but this fixed it.