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HeyChinaski

Re:The Redis criticism thread on Monday December 09, 2013 @07:24PM (#6878125)
Salvatore is admirably proactive at garnering criticism for his project. He's also incredibly gracious when accepting it.
Re:Tofu – Twitter bot on Friday December 06, 2013 @05:26PM (#6864291)
I made a very similar bot a few years ago. http://twitter.com/markovator
Re:Notch, WebGL, Dart, and ramping up quickly on Wednesday December 04, 2013 @01:33PM (#6848991)
Absolutely.
Re:Notch, WebGL, Dart, and ramping up quickly on Wednesday December 04, 2013 @01:10PM (#6848820)
How would one hard code SAT cases? Just curious I've got the general code working now.
Re:Notch, WebGL, Dart, and ramping up quickly on Tuesday December 03, 2013 @12:38PM (#6841774)
Now I feel bad for slowing up my current pet project by getting bogged down writing polygon collision detection when axis aligned bounding boxes would have done for prototyping. (I'm not as quick as Notch!)
Re:A quick look at the Redis source code on Tuesday October 15, 2013 @06:00PM (#6556659)
In defence of the technique, the command table is quite succinct and arguably more readable at a glance than if there were a bunch of constants |ed together. I have no idea whether this was the original motivation though.
Re:A quick look at the Redis source code on Tuesday October 15, 2013 @02:41PM (#6555393)
I was quite surprised to see the tcl tests. I'm reserving judgement until I've tried writing one though.
Re:A quick look at the Redis source code on Tuesday October 15, 2013 @12:00PM (#6554061)
Ah yes, I remember the interval sets article. The first post is a lot more in depth than mine. Both great links, thanks.
Re:A quick look at the Redis source code on Tuesday October 15, 2013 @09:29AM (#6553083)
Yeah, it's a pretty shallow introduction. I'd like to write more articles on the Redis code. The sorted set skiplist stuff is really interesting.
Re:Ask HN: The Ludum Dare 27 Entries of HNers on Thursday August 29, 2013 @03:41AM (#6294723)
Professor Power and Powerbot

http://www.ludumdare.com/compo/ludum-dare-27/?action=preview...

Terrible name I know. Platformer built in Javascript. No frameworks or libraries other than a sprinkling of jquery. SunVox for music, sound in bfxr, graphics in Inkscape.