DCKing
How many RCEs are in PHP of this kind? Many people would've said zero before. After the fixes, it may be zero again. It could be thousands, it could be eighty-six, it could be four, it could be zero. But even if you don't think it's zero again, most people will find themselves that there's probably not many left.
Extend this to other world ecosystem - how many high impact devastating security bugs are there? Dozens, hundreds, thousands, millions? At least when it comes to open source security, there has to be some low upper bound given how countable the number of projects there are where impact could be high and most have taken some care for their quality (despite obvious hardships). And while closed source software is harder to reason about (also on the ecosystem level), if there's a low upper bound for open source software surely the bound for closed source software can't be many orders of magnitude higher.
We now have new tools that allows us to discover these. Both the discovery as well as changes in the development process most are taken should bring these numbers closer to zero again. The main question is - are we working through a small backlog of issues, or a very deep one with no practical end? I'm still inclined to believe it's a manageable backlog, but I'm an optimist and everybody's intuitions differ on this.
This model was released as a "stealth model" in OpenCode Go for a while as "Space Bunny" (they mention this in the blog). So people have been using without knowing what the model was exactly, but it failed to impress anyone as far as I can tell. This is despite the model being served for free (with some asterisks). GLM 5.3 Flash and DeepSeek V4.1 Flash, even before last week's update, seemed to be much preferred. Stealth releases happen often with OpenCode subscriptions, and GLM 5.3 Flash (stealth name "Ox Alpha") impressed a lot for example.
The perverse incentives around benchmarks are now so bad that benchmark scores are effectively meaningless. Models can score highly and still be crap to use. It doesn't matter whether it's Minimax or Google, or anyone really.
I have a workflow to create PRs where at the end, I spin up a subagent that goes through the PR to 1) remove the bulk of the comments and 2) attempt to normalize it for human consumption (I ask it to optimize wording for junior developers and non-native speakers).
I use Haiku for it, hoping that a dumber model will do a better job. I have noticed in brief experimentation that even Sonnet will sympathize too much with the need of excessive comments and is not a good adverserial reviewer for slop comments.
After that workflow runs I still need to go in and manually correct, but it's a lot less than vanilla Opus. It really feels like the problem of slop comments has gotten worse as models has gotten smarter.
Of course, this doesn't solve the overall issue that agents don't write code like you and still requires a lot of human attention in planning and code review out to clean up leftover issues, and e.g. challenge bad assumptions about architecture and real-world context. A human is still very much needed to cull the slop (or, more gratuitously: align the agent). But IME it does help avoid a lot of pitfalls and makes the code high quality a lot more quickly.
Most labs - including OpenAI and Anthropic, but also Google and Chinese labs - highlight their scores in benchmarks that have fixed, widely available answers. Those answers end up in the training data and so models can just regurgitate training data instead of actually doing the benchmark. As a result, most benchmarks often quoted are essentially meaningless for gauging model performance.
Terminal-Bench still publishes answers, but neither DeepSWE and SWE-Bench Pro do. Especially for DeepSWE it's been difficult for models to fake good results so far. SWE-Bench Pro does have weird outliers like good performance for e.g. the atrocious Muse Spark, but it also doesn't provide answers for the training data.
So either they're good, or they found a way to game DeepSWE. Given that the Cursor team previously published the well-received Composer 2.5 a good score here doesn't come out of nowhere, so this might hold up. Cursor has enormous amounts of training data to train good coding models with.
Putting structural code checks in a precommit hook is arguably better than pulling it into the harness, as it will enforce those constraints no matter whether an agent or human is making the commit.
Everybody has incentives to manipulate benchmark results to show their models in the best light.
One major thing DeepSWE has going for it is that all other benchmarks (including those quoted by MoonshotAI on this page) don't: the other benchmarks that are completely gamed. The benchmark answers are public and part of each model's training data. This benchmark may still be iffy, but at least it's not gamed.
I say this as a relatively frequent user of Kimi models and generally a big fan. But on not-yet-gamed benchmarks like DeepSWE, Kimi K2.6 is beaten soundly by Claude Sonnet 4.6 ($3 / $15) and even slightly by GPT 5.4 Mini ($0.75 / $4.50).
There's no question Kimi models are very good for a lot of code tasks. They're the best quality open weight model. But to get similar overall outcomes as on Sonnet/Opus, on average you'll spend many more tokens and will have to do more managing of the model. You shouldn't look at price per token, you should look at how much you pay for the entire process.
Since everybody runs their own unique permutation of apt or dnf packages, adding as little as possible will keep you as close as possible to what distro maintainers test. There's even OSes like Fedora Silverblue or Bluefin or SteamOS that ship with a fully baked _image_ - where installing system level packages is strongly discouraged - which helps ensure predictability and stable upgradeability.
Homebrew packages also tend to be more recent (this depends on your distro of course) and don't require elevated permissions to install.
[1]: Other unprivileged package managers like Mise or Nix do the same of course
systemd-appd sounds like it could make some inroads in the threat model that Windows and Linux still have in 2026 (and macOS is still reeling from): anything that runs as my user, can access anything running as _my_ user. I don't think this threat model was tenable in 2016, much less in 2026. But moving away from that also breaks with the Unix tradition.
Systemd as the system management layer is becoming a centerpoint for moving Linux forward, on servers but especially so on the desktop, and it does so at the cost of breaking with traditional views. It's kind of hard to watch: I want Linux to move forward, and there's just a lot of good ideas there. But it will be painful for a large Linux community to break with traditions.
It's not yet obvious to me that you can achieve the breakthrough performance of say Opus 4.1/4.5 in a number of parameters you can swing at home.
300B models at least fit in a single maxed out Mac Studio or a small stack of DGX Sparks or AMD Strix Halo boxes.
For comparison, DeepSeek V4 Flash is all the rage now for small efficient models. It's very good for its size but far from the performance of the latest GPT Pro and Opus models. The vanilla variant has 284B parameters. It fits on both 256GB and 512GB Mac Studios and hits about 20-30 tokens/second.
The implication of all this here is that you could have a (somewhat sluggish) Opus in a small box at home. At least once competing models and hardware to run them will be available (high end Mac Studios have been discontinued).
Something tells me that this means that Google's performance numbers here are inflated.
Kimi K2.5 has also been superseded by a finer tuned Kimi K2.6 three weeks ago. Moonshot's Kimi models appear to be the favored Chinese model, at least for coding, and not Deepseek V4. z.AI's GLM 5.1 is also worth mentioning as rather competent for coding, also released in April.
Those models too will not be beating US AI labs by your metrics (although for coding, Kimi K2.6 might beat the very uneven Gemini depending on the situation), but in your critism at least consider the state of the art in your comparisons.
For money, probably.
Apple is presumably leaving a lot of money on the table by not trying to sell Apple Silicon for AI inference and training. They're the only ones who can attach reasonably large GPUs (M3 Ultra) to very large amounts of cheaper memory (512GB SO-DIMM per GPU). Apple could e.g. sell server SKUs of Mac Studios, heck they can sell M3 Ultra chips on PCIe cards. And they could further develop Apple Silicon in that direction. Presumably they would be seen as a very legit competitor to Nvidia that way, perhaps moreso than Intel and AMD. I'd assume that in the current climate this would be extremely lucrative.
Now, actually doing this would disrupt Apple's own supply chain as well as force it to spend significant internal resources and cultural change for this kind of product line. There's a good argument to be made it would disproportionally negatively affect its Mac business, so this would be a very risky move.
But given that AI hardware is likely much higher margin than the Mac business an argument could probably (sadly) be made that it'd be lucrative for them to try it. I personally don't think Apple is inclined to take this kind of risk to jeopardize the Mac, but I'm sure some people at Apple have considered this.
When quoting kernel CVEs as evidence as signs of insecurity, especially so seemingly authoritatively, please make sure you're informed about how what Linux kernel CVEs mean.
A CVE (for any product) does not automatically mean there is actually a vulnerability there or even if one is exploitable unless explicitly noted (in the CVE or credibly by someone else). Proof of concepts, reproducibility or even any kind of verification are not a part of the CVE process.
For the Linux kernel in particular, the CVE process is explicitly to be "overly cautious" [1]. In practice, this means the Linux security team requests a CVE for anything that has a mere whiff of being theoretically exploitable. Of course that doesn't mean that the bug that was fixed was actually exploitable, not even theoretically but certainly not in practice.
As a result, you can't use CVEs reported by the Linux kernel to make claims about the (lack of) practical security of any Linux system, including your desktop. The CVEs reported by the Linux kernel are there to notify you to very well informed users of the kernel to do further risk assessments, not to be taken at face value as a sign of insecurity. [The latter is true for the entire CVE system - they're not to be taken at face value as signs something is wrong. But it's especially true for the kernel.]
This description of the macOS model doesn't really apply so I'm not sure if I'm misunderstanding you or you're misunderstanding the model.
> Another approach is to police everything behind rules (the way selinux or others do), which is even better in theory. In practice, you waste a ton of time bending those policies to your specific needs. A typical user won't take that.
While SELinux could probably provide this kind of data protection on Linux, the method of technical enforcement is only one part. There's a lot of UI involved to get right, and that will require far more effort.
> Then there is the flatpak+portal isolation model, which is probably the most pragmatic, but not without its own compromises and limitations.
That model doesn't really apply here. Flatpak et al allow applications to self confine in order to protect the other things the user is doing. What I'm talking about is for an app to have some protections of its own data from the other things the user is doing. I'm not talking about sandboxing, this data protection.
This is a big problem I have with desktop security - people just give up when faced with something so trivial as user privileged malware. I consider it a huge flaw in desktop security that user privilege malware can get away with so many things.
macOS is really the only desktop OS that doesn't just give up when faced with same user privileged malware (in good and bad ways). So there it's likely a good mitigation - macOS also doesn't permit same user privileged processes to silently key log, screen record, network trace and various other things that are possible on Windows and common Linux configurations.
I wish other browsers implemented this kind of sandboxing, but I suppose that is difficult to do for third party browsers. This seems like a great improvement as well, but it seems this is quite overengineered to work around security limitations of desktop operating systems.
In a next iteration AMD could look into doubling or quadrupling the memory channels and GPU die area like as Apple has done. AMD is already a pioneer in the chiplet technology Apple is also using to scale up. So there's lots of room to grow for even higher costs.
AMD's marketing names for especially their mobile chips are just so deliberately confusing that it makes way more sense for press and enthusiasts to keep referring to it by its internal code name than whatever letter/number/AI nonsense AMD's marketing department comes up with.
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That said, over recent years Nvidia has made some efforts to improve compatibility. Just a few days ago Bazzite announced a Steam Deck beta image for Turing and later Nvidia cards [1]. It's too early to run though if you want the seamless experience you get on Intel and AMD, and progress mostly depends on Nvidia and Valve, but I hope they get there.
[1]: https://universal-blue.discourse.group/t/new-bazzite-deck-nv...
What I'm highlighting if you just want to sit down to play some damn games already in your library, especially on a dedicated "console" like a handheld or HTPC, then the Linux experience is superior to Windows. And I expect that there's a sizable audience for that.
I do think this marketing is unnecessarily confusing. The dayjob of the original master mind behind Bazzite and Universal Blue is working with cloud systems IIUC, so they find it an important thing to highlight.
It works amazingly well and I can't imagine going back to Windows for a PC that is built only for video games. I use it on my "Gaming HTPC" (Ryzen 3600, Radeon RX6600, Fractal Design Node 202) and it brings a great console experience to my TV, with access to my PC game library, without being locked into a console ecoystem, and without the enormous cruft and user hostility that Windows has you manage these days.
I'm a pretty casual and patient gamer, and for that use case this Steam machine experience is unmatched - despite being built on desktop Linux, it works out of the box and requires zero manual maintenance. For dedicated gaming boxes this Linux user experience is significantly better and easier to use than Windows - we're truly living in the future.
[1]: https://bazzite.gg
[2]: It's built on top of Fedora and Universal Blue, so under the hood it's different from SteamOS which is built on a custom immutable version of Arch Linux. However, that implementation detail is actually almost totally irrelevant if you want to play games since all software is managed by Steam and Flatpak on both systems.