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CreepGin

Re:HackerTube: YouTube built from videos recommended by HN on Monday November 02, 2026 @11:42PM (#50348168)
For me, AI is helping in that respect in weird ways. There are so much AI slop content out there, I find myself doomscrolling much less these days.

And just the other day, I wanted to finally setup a private WoW server for me to play with my wife and kids. We had some random devices around the house: 2 PCs, a Steamdeck, and a MBP. I made sure they were all on the same network. Then, asked Claude Code to set it all up so we can play on the "most stable and latest" client for WoW. We all headed out for tennis. Came back in 2 hours and it was 99% done.

It setup AzerothCore and downloaded Chromiecraft for all 4 devices. It even setup VM Fusion on my mac correctly. I just had to tweak some mouse settings in the end. Normally, all this would take me an entire weekend to do. Pretty crazy how much of the tedious stuff AI can just take care of now.

Re:HackerTube: YouTube built from videos recommended by HN on Monday November 02, 2026 @10:25PM (#50347659)
Ty! Well I wasn't actively trying to create a forum. Though the original reason I made this was because Unity retired their old Forum and I really dislike their new one. I needed a place that can keep track of news for gamedevs.

I'm not aware of any other similar site with general topics, except for Hacker New and Reddit. =)

Re:HackerTube: YouTube built from videos recommended by HN on Monday November 02, 2026 @10:18PM (#50347602)
Thanks! Haiku is doing the following:

1) tldr summary of each post (when a link is first submitted). 2) Deduping posts. 3) Detecting when there are multiple stories (different links) that are basically covering the same thing, in which case it'll "merge" them by using only the best post (it decides). 4) Come up with titles for posts that don't have them (like twitter/bluesky posts).

Jev is used for:

1) Quickly getting rid of bad posts during the 1st stage of crawling. 2) Determining initial amount of points (based on a scale) awarded to post when it was first submitted.

There are probably few other cases I'm not thinking of right now. But basically, the gist is to use Jev for super frequent classifier tasks that are early in the pipeline so it can save cost.

This will roughly use about $40 of my AI credits per month. Anthropic gives Ultra users $200 monthly credit for API usage. So I'm happy I can make some good use out of it.

Re:HackerTube: YouTube built from videos recommended by HN on Sunday November 01, 2026 @09:14PM (#50332290)
Ha, I built one yesterday (Haiku + Jev) for our little gamedev community, tracking news, upcoming games, gamedev events, hardware prices, markets.

https://juice.onejs.com/

It's totally rad that something like this can be built now in less than 24 hours.

Just curious, what is the subscription for? Purely for image generations? Are these built into the apps, or just a web feature?
Re:Mythical Man Month on Friday May 08, 2026 @11:56PM (#48071679)
"nine women can't have a baby in a month". Speed of software development is not pure output.
Re:Mythical Man Month on Friday May 08, 2026 @11:24PM (#48071514)
IMHO, Brooks's Law applies more today than ever.
Re:Sam Altman's response to Molotov cocktail incident on Sunday April 12, 2026 @03:27PM (#47743432)
Yeah I mean I also chuckle at good (or cheap) puns sometimes. But wordplay and puns are the current ceiling of LLMs. Good at them because they're purely structural (pattern-match on phonetics, then swap the meaning). In that bit, there's no buildup, no callbacks, no escalation, no expectations to subvert, no thesis, no perspective.

Grounded, buried, couchy, deep-seated, eyes, baked... It's like a thesaurus!

I feel like human comedians would have to deal with a lot of layered subtleties. They would make the potatoes _serve the bit_ instead of _be the bit_.

Re:Sam Altman's response to Molotov cocktail incident on Saturday April 11, 2026 @02:50PM (#47733027)
I'm not sure if this is mythos-specific though. Past models have been great at puns! They do wordplay and puns reasonably well because those are structural.

However, the concepts of comedic timing, subversion of expectations, and emotional punch are kinda contrary to how LLMs work. LLMs are trained to minimize cross-entropy loss. So by construction, they're biased toward the statistically expected.

Re:Sam Altman's response to Molotov cocktail incident on Saturday April 11, 2026 @02:43PM (#47732970)
Nope I guess can't tell between machine written and mediocre jokes.

Models are structurally biased toward the expected, which is the opposite of what makes a joke land or a poem transcend.

Re:Sam Altman's response to Molotov cocktail incident on Friday April 10, 2026 @09:34PM (#47726349)
When a model can tell funny jokes or write good poetry, that's when I'll be concerned.
Re:this css proves me human on Friday March 06, 2026 @05:31PM (#47282002)
> because AI can trivially be told to imitate that

lowercase, maybe, but not em dashes.

Re:Get free Claude max 20x for open-source maintainers on Friday February 27, 2026 @11:18AM (#47182287)
Yes, at the very least, it's a no-brainer for OS maintainers who are already paying for Max 20x.
Re:Why I Joined OpenAI on Friday February 06, 2026 @10:27PM (#46921034)
You missed the sarcasm.
Re:Why software stocks are getting pummelled on Monday February 02, 2026 @08:00PM (#46864815)
> Everyone says that but I don't see anyone cooking up the next photoshop and selling it at $3/month.

Yup, same reason you can't throw manpower at a software project and expect a proportional outcome (Brooks's Law). AI amplifies what's already there; it doesn't conjure taste or product vision out of thin air.

Yeah to me, Burst+Jobs and Compute shaders are so easy to work with in Unity, I haven't felt the need to squeeze more perf out of C# in a long time.

For modding and OTA stuff I just use a scripting language with good interop (I made OneJS partially for this purpose). No more AOT issue and no more waiting for domain reload, etc.

Yes and it works well IME. https://docs.unity3d.com/6000.3/Documentation/Manual/roslyn-...

Now I think about it, writing SourceGenerators is actually a great fit for AI agents.

Re:Ask HN: Is Google AI Overview giving you scam phone numbers? on Wednesday September 03, 2025 @06:38PM (#45121135)
Wow that's less than a month ago. I wonder if this kind of stuff is picking up steam.

> Rivlin told me that the bogus customer service number and the impostor representative were believable.

My wife said it was the persistent CC# inquiry combined with the heavy Indian accent that put her on alert.

Ask HN: Is Google AI Overview giving you scam phone numbers?

Today my wife was trying to cancel a GEICO policy. She searched for "geico home insurance phone number". On top of the results page in the AI Overview section, it gave out a phone number (1-800-442-9393) in the first sentence. So my wife called. The guy on the other end didn't ask anything insurance-related and just went straight for home address and credit card information. She got scared and...

( Read More... | 4 comments | 4 points | on HN )
Yes what the hell is wrong with this title. Where on the pricing page does it say the Industry plan require a runtime fee?
Yup, I agree with the author 100%. By far the worst part of AI code generation is the inability to discern old and deprecated APIs/syntax/workflows of tech stacks that are constantly changing.
Re:Tailwind Is the Worst of All Worlds on Tuesday July 22, 2025 @12:47PM (#44649753)
As someone who maintains multiple JS libs and provides support on Discord, the #1 reason I default to using TW is because it lets me drop code snippets in chat without lugging around an extra CSS file or walls of inline styles, keeping everything compact and easy to read (tons of vertical space saved).

Example: https://onejs.com/docs/web/tailwind#quick-example

Without TW, that snippet may need to take 3x more lines.

---

My major issue with TW at the moment is that I use TW in a non-browser environment (Unity), so TW3 is fine since I can tweak everything with JavaScript. TW4 shifts everything to CSS, gives zero workarounds, and my setup crumbles.

This was many years ago, after Unity released mathematics and burst. I was porting (part of) my CPU toy pathtracer to a compute shader. At one point, I literally just copy-pasted chunks of my CPU code straight into an HLSL file, fully expecting it to throw some syntax errors or need tweaks. But nope. It ran perfectly, no changes needed. It felt kinda magical and made me realize I could actually debug stuff on the CPU first, then move it over to the GPU with almost zero hassle.

For folks who don't know: Unity.Mathematics is a package that ships a low-level math library whose types (`float2`, `float3`, `float4`, `int4x4`, etc.) are a 1-to-1 mirror of HLSL's built-in vector and matrix types. Because the syntax, swizzling, and operators are identical, any pure-math function you write in C# compiles under Burst to SIMD-friendly machine code on the CPU and can be dropped into a `.hlsl` file with almost zero edits for the GPU.

Re:JavaScript broke the web (and called it progress) on Friday June 20, 2025 @07:08AM (#44326622)
yup, "em dashes" was just easier for me to type to give an example/heuristic. Everything else would require a tad more effort to explain.

I was scratching my head pretty much the whole time during the first read.

Re:JavaScript broke the web (and called it progress) on Friday June 20, 2025 @06:58AM (#44326559)
I feel you. Nowadays I have to use tactical lowercasing and curses here and there to avoid AI-looking responses.

> It reads to me like typical marketing writing.

hmm maybe that's why it rubbed me the wrong way.

Re:JavaScript broke the web (and called it progress) on Friday June 20, 2025 @06:50AM (#44326506)
The Clickbaity title certainly did the trick!
Re:JavaScript broke the web (and called it progress) on Friday June 20, 2025 @06:28AM (#44326362)
Well, you may need to worry about them now. It's a well-known issue with the mainstream LLMs. Every few days, you see a new post on reddit from people asking how to get rid of em dashes from ChatGPT, etc.

Even when they are not a telltale-sign, folks are afraid of using them now because of AI. I'm not saying em dashes are bad. Our books are littered with them, and that's why LLMs spit them out consistently.

https://medium.com/@brentcsutoras/the-em-dash-dilemma-how-a-...

Re:JavaScript broke the web (and called it progress) on Friday June 20, 2025 @06:18AM (#44326297)
Looks like that article was AI generated by a SEO consultant. Ironically, if anything "broke" the web, it's ADs and SEO...

Sorry, the article itself was really painful for me to read.

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