News for hackers. Stuff that matters.

CoffeePython

Re:Remaking Old Computer Graphics with AI Image Generation on Monday January 02, 2023 @08:57AM (#34217847)
Seems like there is some way. There's a startup[1] that I've been seeing around on twitter[2] which makes it easy to create in-game assets that are style-consistent. Haven't tried it yet but it looks promising!

[1] - https://www.scenario.gg/

[2] - https://twitter.com/Beekzor/status/1608862875862589441?s=20

Re:A circuit simulator that doesn't look like it was made in 2003 on Wednesday December 14, 2022 @07:43PM (#33993274)
thanks for the feedback!

ironically maybe it's also feedback that our share feedback button is too hidden

Re:A circuit simulator that doesn't look like it was made in 2003 on Wednesday December 14, 2022 @06:50PM (#33992687)
oh most've missed adding that in. we'll make sure you can let the magic smoke out of the arduino if you fry it too lol
Re:A circuit simulator that doesn't look like it was made in 2003 on Wednesday December 14, 2022 @06:49PM (#33992679)
looks like our db went down for a few minutes when you were trying it out! Sorry about that!
Re:A circuit simulator that doesn't look like it was made in 2003 on Wednesday December 14, 2022 @06:48PM (#33992660)
Yeah we'll likely create a schematic view! Thanks
Re:A circuit simulator that doesn't look like it was made in 2003 on Wednesday December 14, 2022 @06:48PM (#33992657)
Great feedback, we've chatted a bit about this internally already. It's something we'll likely add. In general we're looking for ways to make it easier to see pinouts/voltages/current/etc.

Thanks for sharing!

Re:A circuit simulator that doesn't look like it was made in 2003 on Wednesday December 14, 2022 @06:17PM (#33992239)
looks like we got the HN hug of death lol, back up now
Re:A circuit simulator that doesn't look like it was made in 2003 on Wednesday December 14, 2022 @05:30PM (#33991609)
Yeah on my machine it's a lot slower using Firefox than chrome. We can investigate and see why it's happening.

Also I do agree that 2D interface is probably important to add at some point too!

I think right now the skeuomorphism is nice for folks wanting to get their hands dirty with circuit projects but don't have all the materials/supplies available for whatever reason (cost/space/etc)

Re:A circuit simulator that doesn't look like it was made in 2003 on Wednesday December 14, 2022 @05:28PM (#33991589)
Hey! Would love to investigate and see why this isn't working for you. Any more info on your OS/specs/browser version or what exactly isn't working? Should work on chrome.
Re:A circuit simulator that doesn't look like it was made in 2003 on Wednesday December 14, 2022 @05:12PM (#33991377)
Hey! I work on Diode w/ Austin (OP). Yeah we use a wasm-compiled version of ngSpice for the circuit simulation.
Re:Diode on Tuesday November 01, 2022 @10:53AM (#33422013)
yes it does now, here's a demo video [1] :)

[1] - https://twitter.com/austin_malerba/status/158745342814555750...

Re:Diode on Monday October 31, 2022 @12:17PM (#33407932)
We're going to explicitly make the mobile view for non-editing purposes now :) we'll ship that change this week. Definitely appreciate the feedback!
Re:Diode on Monday October 31, 2022 @10:31AM (#33406245)
Not yet :)
Re:Diode on Monday October 31, 2022 @10:30AM (#33406241)
We're a tiny startup (2 people), right now we've done the 80/20 approach for mobile to make it semi-useable. The main platform for using Diode is desktop for now.

Definitely think supporting mobile fully in the future makes a ton of sense though. Thanks for the feedback!

Re:Diode on Monday October 31, 2022 @10:29AM (#33406216)
we're going to add acoustic models too over time
Re:Diode on Monday October 31, 2022 @10:29AM (#33406201)
We'll look into reworking this flow!
Re:Diode on Sunday October 30, 2022 @08:35PM (#33400647)
Sweet! My 8 yo has played around with it a bit, but would love to hear what other kids think about it
Re:Diode on Sunday October 30, 2022 @08:27PM (#33400594)
appreciate the feedback! agree that it should be more realtime :)
Re:Diode on Sunday October 30, 2022 @08:26PM (#33400578)
hey y'all, I'm Kenneth, founder of Diode. Cool to see this pop up here! We have lots planned for Diode and we'd love to hear what folks think about the product so far / what they could see it being used for in the future.

We started building Diode seriously at the beginning of September after I put a weekend project teaser out on twitter and got a decent amount of attention[1].

We want to build tools that make it 10x easier for anyone to get started hacking and building hardware. We're planning on adding microcontroller / single-board computer simulation pretty soon, which should make it a bit more interesting to play with!

Can't wait to hear what y'all have to say!

[1] - https://twitter.com/KennethCassel/status/1564613912670216197...

Re:Diode on Sunday October 30, 2022 @08:16PM (#33400499)
Hey! Diode founder here, you can play around with the tool without registering. If you want to save the project, then you have to register
Re:Reflections on my time in Y Combinator on Monday August 22, 2022 @03:28PM (#32556060)
Great read Chris! I was in the S21 batch and definitely relate to a lot of the things you posted. Especially re: batchmate quality.

One big thing that YC did for me is it was an ambition multiplier. Pre-YC I thought it'd be cool to make software that could just pay my bills. A year post-batch and I find my default state is much more ambitious than before.

It's a crazy feeling seeing so many people start from 0 and the progress they can make in just 3 months. YC helped me and my company tremendously.

Re:Ask HN: Have you ever had a changed-your-life moment? on Wednesday July 27, 2022 @06:11PM (#32257689)
I followed people building things on twitter and started interacting with their posts, I posted a lot about programming stuff and just did the whole build in public thing.

I think building in public was great for motivating more progress

Re:Ask HN: Have you ever had a changed-your-life moment? on Wednesday July 27, 2022 @12:56PM (#32252963)
A handful:

1. Stumbling upon a r/diy post on reddit of some dude building a kegerator with a raspberry pi. I thought it was cool, impulse bought a raspberry pi, and fell in love with programming. I was working at a gas station as a maintenance tech before. Ended up switching careers into software engineering and greatly increasing my life satisfaction, income, etc

2. Joining twitter. I joined in late 2020, and started sharing about side projects I was building. This led to earning my first $ online, launching a startup, raising money from investors, and getting into Y Combinator. Before sharing online what I was building I was making virtually 0 traction on various different SaaS projects i was building. It really changed my life and career in a tremendous way

Congrats on launching :) I built a pretty similar tool last year [1]. This looks like it has some nice improvements over the stuff I did with mine.

Wish I had the time to improve on the course I launched but I ended up starting a company shortly after launching my course and getting into YC.

[1] https://www.vim.so

Re:Sending OSS Devs on Vacation on Wednesday June 22, 2022 @04:15PM (#31841311)
love the design on this! neat idea.

for those not in the know, i think this is one of the marketing experiments that the tuple crew is doing w/ a Stripe capital loan. Interesting idea, and will be cool to see how it plays out w/ conversions

thirdweb is a pretty easy way to get started if you’re an experienced web developer. we use them internally at our web3 dev education startup for creating and sending nfts to folks who complete our tutorials.

we have a tutorial with them going on where we show you how to build a full stack web3 app with their sdks/platform. we’re rewarding folks who complete the tutorial with a bit of $MATIC and a cool nft[1]

another cool resource after you get your feet wet is this collection of tiny examples of popular web3 apps[2]

1 - https://www.pointer.gg/tutorials/thirdweb-nft-lootbox

2 - https://github.com/m1guelpf/lil-web3

We’re making the announcement next week, but yes we’re pivoting away from the course marketplace but will still be doing something in dev education :)

We’ll send all our users an email early next week (though we’ve emailed a subset of users already. Namely those who have purchased a course that is already being migrated off the platform).

Re:A Website for Learning Vim on Friday December 03, 2021 @01:43PM (#29433522)
Author of another [1]vim learning tool here.

I launched it 10 months ago on [2]HN and that launch ended up leading me down the path to start a company and get accepted into YC.

It's cool to see other people's take on a problem but this feels eerily similar to my tool, down to some of the copy, layout, and pricing.

[1] https://www.vim.so

[2] https://news.ycombinator.com/item?id=25846347

Re:Run WASM, a client side Python runtime on Monday September 27, 2021 @11:07AM (#28671556)
Author here :)

Yeah today it's Pyodide inside React. The long term vision is to have an easy way for folks to embed executable code examples in the browser of many types of languages/frameworks and to make it easy.

TF would be cool but as someone else said, TFJS is a more approachable path for adding it :)

Older »