Ace777
It's all about optimizing the (user) funnel rather than the fun. If you don't you're at odds with google/apple, the platform operator, who usually promotes based on market performance.
So even if I were to make a fun mobile game where you have no advertisement or a t least a way to nuke the adverts, there's no customer base specifically looking for that, and if there was my game would be buried under a mountain of shit and i'd have to manually buy users ... so that 95% of them never buy the ad-free option...
Really the only option that prioritizes fun for mobile is bringing in an external audience.
If your email provider goes away, you're screwed. Nobody accounts for this situation. Doubly so when you used an identity provider that has gone bust. The question is, how do YOU imagine imposing regulations on mail providers will change anything in a case like this?
Store your credentials, make backups of your emails, don't use identity systems. If things really do go bust, you'll retain access until you can get manual changes made to your accounts.
The other obvious solution is to have identity/e-mail built-in as part of citizenship and be gauranteed by your government.
Better education for how digital services work and how to properly handle your digital identity is the right way to handle this. Implementing regulation and cementing the "major" e-mail providers who have the resources to comply will only deepen people's dependence on these corporations.
At every point, google users are asked to acknowledge the EULA and TOS. They're being told that google can stop their service for any reason, including that service not being comercially viable. ( I.E. Any Reason )
Access to google services isn't a right. It never was, unlike the property rights you're drawing a false equivalency with.