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The biggest irony of all this is that consumers don't seem to realize the harm Apple is doing, because Apple is busy pulling the wool over their eyes by telling them they are protecting their security and privacy. iOS is a nanny state. Apple maintains a culture of fear among consumers to achieve its business goal, which is to maintain its monopoly position.
Of course, Apple would like to have us all believe that app developers couldn't make a living by writing and selling apps before the Invention of the App Store, and that they have done us all a great favor, one that warrants us paying them 30% of our income.
However, the reality is, this has always been possible. As early as the beginning of the 80s, indy developers made millions writing games for the ZX Spectrum, the BBC Micro, the Amiga, and so on. You just had to work with a publisher or distributor, of which there were hundreds and it was a free market. In the 90s millions could be made from DOS and Windows apps in the same way. In the early '00s, it became possible to self-publish on the web and our apps would be indexed and marketed for us by search engines; we didn't even need a publisher, but could still choose to go through one if the value add merited the cost.
So there has been no radical innovation, no Invention that has changed what is possible for us to achieve as app developers. It's arguably a little bit easier to get our apps to market than it used to be, but given how onerous Apple's "guidelines" have become, I'm not even sure that is true. Writing websites serving apps and integrating with checkout engines just isn't that difficult... and most apps still need marketing to succeed because being listed in the App Store is not by itself sufficient.
The only thing that has changed, now that the mobile computing revolution has almost reached saturation point and the majority of screen time by consumers is on mobile devices, is that we are now all forced to publish through a single store on each platform, and we are permitted no alternative if we want to reach our customers. Equally, our customers are permitted no alternative way to obtain our products. There is no competition between publishers on Apple's platform, because there is only one publisher, Apple, by fiat of Apple; and we are now forced to pay a 30% tax, a figure which is not challenged by the usual mechanisms of competition, and supply and demand, which make markets efficient.
I've looked at the Windows laptops extensively though, and will likely get a ThinkPad X1 Extreme G2 or G3, or a Dell XPS 15, when the time comes. They both seem very good, with superior keyboards, displays, performance, and value compared to Apple's current lineup.
Of course, you could always have a personal Android device and an iPhone solely for development purposes. Apple tries to force you to own a Mac and at least one iOS device (be it iPhone or iPad) to develop apps for the App Store. This is yet another example of their corporate greed. You can develop Android apps on Windows, Mac, or Linux, and there's no need for a physical device.
Yes, I certainly would, and the only reason I haven't already is I have no other way to get my app into the hands of users who own only Apple phones and tablets.
I've also given up on the MacBook line, tired of the touch bar, the slate-like keyboards, and (now) the transition to ARM. My next laptop will be a Thinkpad or Dell. Most of my development these days is done under Windows using WSL2, and my primary focus is on Android.
It used to be that my apps made more money on Apple devices, but now I actually make more on Android. The Google Play review process is a breeze compared to Apple's laborious and stifling rules (although it is not perfect either by any means), and at some point, it's just not worth the hassle.
It's sad, I was an enthusiastic endorser of Apple products just 7 years ago, but can no longer recommend them. This is the first year I won't be buying a new iPhone, iPad, or Apple Watch, too - I'm looking to switch to the Pixel or Samsung Galaxy line and Wear OS.
I'd like to see regulation that forces Apple and Google to allow any and all app stores on their devices, and the process of installing apps through those stores must be, by law, equally easy and straightforward as through their own stores (i.e., no security warnings or other jank). The law should make illegal restricting developers to any specific payment processor(s), too.