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Re:Ask HN: Who else is working on nothing? on Monday January 15, 2024 @12:29AM (#38997717)
LLMs are just what is in the news

Why do you think that represents the software industry as a whole?

Ask HN: How do you balance between creating flexible systems and YAGNI?

I feel this is a constant argument I get into on code reviewsSenior devs will give me feedback around “can we make this more generic/flexible/extensible in case we need to do X in the future”But I lean more towards YAGNII would rather keep it simple/dumb/readable until we actually need the extra functionality, then refactor at that pointBut I admit it’s hard to find a balance

( Read More... | 9 comments | 2 points | on HN )
Re:Signs that it's time to leave a company on Wednesday January 10, 2024 @05:31PM (#38944345)
I agree, something about working hybrid just feels like “why are we doing this?”

It’s like an awkward inbetween

I also don’t get why companies seem unphased about paying for a giant office that is empty the majority of the week

Re:What has a 1 in a million chance? on Monday January 08, 2024 @12:56PM (#38915596)
Reminds me of working on a service with a huge amount of traffic

What I found interesting was how often edge cases would occur with that much traffic

Something that would be really difficult to reproduce locally would happen like 100 times a week if you looked at the logs

Re:Making Small Games, Which Is Fun in Itself on Wednesday January 03, 2024 @02:33PM (#38858675)
Yeah a lot of people think of game design as just being about brainstorming cool ideas

But in reality it’s actually a pretty technical job from what I’ve seen

Can involve a lot of staring at spreadsheets and dealing with stats