2pointsomone
2pointsomone on Hacker News
I think the agent part is deciding how to navigate the web on its own and when it is convinced (and you haven't told it specifically deterministically) it found what it wanted, to come back and work with your prompts. You can't really logic code this into a workflow.
I don't work in prompt engineering but my partner does and she tells me numerous need for agents in cases where you want some technology which goes and seeks things on the live web and then comes back and you want to make sense of that found data with the LLM and pre-written prompts where you use that data as variables, and then possibly go back into the web if the task remains unsolved.
If anyone paying the right price to access a product, and no underlying technology, making it "open", isn't most of the world's technology open? Isn't Apple really OpenApple? Isn't Oracle really OpenOracle? Apple probably puts out more open-source tech than OpenAI.
Does the word mean much anymore, then? Is it nothing more than a sentiment then?
Perhaps OpenAI should have renamed itself to "AI for all" or something when they adopted the capped-profit model. Perhaps they should've returned donor funds and turned fully for-profit too. Perhaps that was a genuine resolution and pivot, which every org should be able to allowed to do.
Genuine question, I run a nonprofit whose name starts with "open". But we do explicitly bring closed source work to be more openly licensed, without necessarily making the technology open-source.
Btw, a very easy big win for you would be to port the side styles/interactions panel of WebStudio into this. And by port I mean extracting the code to make a common open-source library with the correct license and putting it in Puck.
This is just so fantastic, I have been looking for something like this for the open-source edtech app builder Flow (
https://github.com/opencurriculum/flow) for the past year! Talked to the WebStudio guy and did so much research, but nothing was just right. This feels JUST. RIGHT.
Thank you for all the hardwork!
I am so grateful for your comment because I did not know about your company and now I have been reading all your content and watching the videos and drooling on what you have put together. I am so mightily impressed and intrigued!
This is such a correctly and thoughtfully phrased insightful response.
Excellent point. When I think of a foray into construction, I plan to use all software off-the-shelf and focus my process improvements entirely on-field.
I keep getting penalized for being funny on HN (one aspect I don't like about it), so I am going to upvote this pun hard
Can we stop putting any of these product ideas on pedestals, as if they were acts of technological genius? They are all incremental interesting improvements, often thought of around the same years with unique insights, but not some revolutionary inventions no one has tried to build before. They are what they are because of their execution.
Lol sums up what I wanted to say
Exactly! The only way we ever knew how to use ubuntu.com.
I have been following the Ubuntu homepage for about 15 years, and it's so interesting how they went from prominently promoting every CTA around downloading the desktop version, to now, where I had to spend 5 minutes trying to find a link on their site to the ubuntu.com/desktop site.
Yep, exactly what I was getting at. It is a way common running joke. I should've realized HN is not the right place for such humor.
What? $4.99? Is this a dream come true?!
This is very useful to know, dylz. Thank you!!
Thanks, dylz. I think I am not interested in high-performance graphics, so I am not sure I am fond of working only with the <canvas>, even with these abstracted game engines.
I might just sit for a day to write beautiful CSS and use animeJS or something like that to go back to DOM approach of doing this.
Thanks for explaining!
I will check out Phaser.
Oh incredible. Okay, then may be I was looking at the wrong approach all along.
Are there clear HTML5 web components tied to those engines? I am thinking a confetti component, for example.
Posted by
2pointsomone on Sunday October 04, 2020 @01:41PM
from the ask-hn dept.
Hi HNers! Does anyone know if there is a component library for React that has all the common elements found in games? I am a web person who has built information-driven apps and sites for a long time, and am a little overwhelmed by the thought of building loops, and stages, and worlds, and ka-ching moments, etc. from scratch. Just like component libraries not only made it easy to not write...
Thank you! Will look into it.
This is just just excellent. I do a lot of ETL work and need to build custom workflows for it, this is exactly what I have been looking for. Good job, team!
Thank you for the wonderful work you do, cynicalloner!
Look at EngageNY curriculum (which is really EL Education, Public Consulting Group, Eureka Math, Illustrative Math and a couple of other providers put together). It is pretty excellent, and free! You can also find curriculum from these individual providers separately.
Then, visit OpenUpResources. Same theme.
EdReports.org has curriculum reviewed to align with Common Core.
The above are mostly limited to ELA and Math, for Science, there is OpenSciEd, SCALE/SFUSD Middle School Curriculum, and Mystery Science, for Civics there is Annenberg Classroom, and rest of the social studies, I know some effort is going on, but can't quite remember where the curriculum might be.
The reason I know these is because I run opencurriculum.org (YC W14), and we are trying to bring this information under one roof.
We have also been really eager to try Tara at our company. Everyone who tries it says this is wayyy better than Trello, Asana, and Monday. Glad to hear it's worked well for you.
What are the primary protocols that you envisioned this would be most useful with?