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24pfilms

Re:AR Cloud – Persistent Scenes in ArKit and ARCore on Saturday September 30, 2017 @11:23AM (#15373252)
Was wondering what the status is with this. I would be interested.
Re:Ask HN What Would Be the Killer ARKIT App? on Saturday September 30, 2017 @10:36AM (#15373022)
Hello HN, We recently just completed our AR Drone Simulator and are working hard to innovate upon it. We all know that without depth sensors and a better viewing device, AR is somewhat limited to mobile. Would love to hear some ideas generated for all of us to innovate the AR space.
Great idea for places that have a collaborative mentality.
Wow, timing is everything. I had booked my ticket 2 days ago for Berlin. I am finishing up my time at StartupChile and heading to Berlin after being convinced by many at SUP, that Berlin has many things happening. I needed a high quality affordable city, that was startup friendly and supported my photography addiction. Berlin hopefully will allow me the time to focus and finish my two iOS games.
Re:One Week in SF...what to do, where to go, who to see? on Sunday July 01, 2012 @07:29PM (#4186488)
Thanks alot guys for the info.

Ask HN: Basecamp for Art and Code

I have a 3Dgame project starting up. I had used basecamp awhile ago and was very excited to hear they had a new rev. Sadly, I was very disappointed to see that there is still no proper integration for artwork. I think there is a great opportunity for a startup to create a basecamp like product for artists and designers, with image roll-over, audio/video support, and vector art. And also have...

( Read More... | no comments | on HN )
Re:The ugly side of Kickstarter on Sunday April 22, 2012 @10:25AM (#3874896)
As a recent indie game developer Kickstarter does somewhat look like a viable model to fund your development. But like Hollywood, there is great stuff and there is crap with a lot of gray in the middle. In my situation I am making a very small iOS twitch game built on the Unity3d platform. As most know the advantages of Unity is it's ability for delivery to a variety of platforms and rapid iteration of development. Our project will have 2 month development.

Our team is comprised of myself (Ex-EA, ex-Squaresoft and serial startup guy) a pair of outsourced programmers, a optimization and art integration programmer (ex-UBI) and a 3d artist. I will handle many of the art and sound tasks as well as the final call on things.

The budget is under $30k. I know this is doable and possible because I have a clearly defined budget, and experience to quantify this budget.

This game is to provide hopefully two things: To quantify that a financial success can be built from this model. Positive Revenue versus Negative Revenue. Build a core following of player who like our work. To use the potential revenue to build a bigger project.

There will always be scammers and people who want to rig the system. I have thought closely about using KS for our second game which will require a budget of $100k, but at this time I don't have the followers and the public cred (in my mind to validate the success of a kickstarter campaign) although we do have great a prototype, art and a working business plan and design doc. Hopfully this first game/risk will allow us to grow into what we desire as a viable business model for all involved.

Re:The Hushed Dangers of Startup Depression on Tuesday November 22, 2011 @11:42AM (#3266188)
Excellent info Benl. Having been on the startup ropes many times, your above points are key. I find that exercise has been a real boost to my mental health and allowing me new clarity of focus to problems. Startups are very, very hard, the percentage of success is very small. The media and techcrunch make it look so easy...but there are many that do not make it any where close to the big liquidity. Mix in questionable investors, that are motivated by greed, salaries that need to be paid and a girlfriend that needs to get....
Re:Insights on the Y Combinator interview on Friday November 04, 2011 @12:03PM (#3196543)
Great work on the site BTW.
Re:Outsourcing Startups on Thursday November 03, 2011 @12:54PM (#3192592)
We have outsouced a massive amount of our art assets for our stealth VW, but we have kept our dev's close at hand.
Re:If all Rejection Letters could be so nice... on Tuesday November 01, 2011 @11:50AM (#3182608)
January 16/2012
Re:If all Rejection Letters could be so nice... on Tuesday November 01, 2011 @12:18AM (#3180607)
The applications were about the same in terms of details and content required. I work solo so that could of had an effect on my YC "denial".
Re:If all Rejection Letters could be so nice... on Monday October 31, 2011 @11:26PM (#3180481)
I had applied for the previous round. I am heading there in early Jan/2012.
Re:If all Rejection Letters could be so nice... on Monday October 31, 2011 @11:12PM (#3180442)
Well, I had applied to StartupChile and got accepted, but wanted to see how my luck would turn if I applied the same startup to YC. I would of prefered to be in SF with the great mentors and angels, but hey StartupChile give you $40k with no take of equity.
Re: on Monday October 31, 2011 @10:25PM (#3180301)
I applied and got rejected. But, I have also gotten accepted to StartupChile but would prefer to be in the valley. Getting into YC is like winning the best of the best. Many come, but few are chosen.

If all Rejection Letters could be so nice...

You guys are a class act..We're sorry to say we couldn't accept your proposal for funding. Please don't take it personally. The applications we receive get better every funding cycle, and since there's a limit on the number of startups we can interview in person, we had to turn away a lot of genuinely promising groups.Another reason you shouldn't take this personally is that we know we make...

( Read More... | 51 comments | 96 points | on HN )
Re:A Sister’s Eulogy for Steve Jobs on Sunday October 30, 2011 @03:25PM (#3175197)
Having lost both of my older brilliant brothers to HIV AIDS this passing of SJ conjures up many many emotions. Life is fleeting, live it fully in all you do. For the reaper does come, always unexpectedly.
Re:Canadian Startup "Needs a couch in the Valley" on Sunday August 21, 2011 @06:32PM (#2910522)
Thanks I managed to get funding for that one. I am now onto a new startup and prototype.
Re:Canadian Startup "Needs a couch in the Valley" on Sunday August 21, 2011 @01:44AM (#2908606)
Good point. Will repost on Monday.

Canadian Startup "Needs a couch in the Valley"

We are a Canadian game company/startup. We have a micro 2 man seasoned team with great tech and a good prototype. We are wanting to come to the valley to couch surf to meet and greet. Can you help? I am the creative biz dev guy. I will drive the couch, and the business. Any help is much appreciated for hook ups and couches. email upon request.

( Read More... | 4 comments | 3 points | on HN )
Re:Hobnox AudioTool is realtime audio processing studio in Flash on Tuesday February 02, 2010 @05:58PM (#1096465)
I am kind of amazed that hobnox has not created an embeddable widget to help the virality and move it forward...cause it is a hell of a tool.
Re:Ask HN: Do you create music? Let's hear it! on Sunday September 20, 2009 @06:07PM (#833627)
I'm a hack musician...played all instruments except the drums. Garageband...

Sorry about the weak lyrics...placeholder.

http://www.moorefilms.com/heyman.htm

Re:Randy Pausch, noted CMU prof, succumbs to cancer on Friday July 25, 2008 @12:46PM (#256812)
His development on alice is an amazing tool to teach kids programming. http://www.alice.org/

Randy you rock, and always will.

Re:Ask YC: So,I have a working Prototype...Now What? on Friday June 27, 2008 @12:07PM (#229850)
Thanx Dani, Appreciate the advice. Will start the condensing.

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