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Re:The Secret Life of Circuits is now in stock everywhere on Friday October 23, 2026 @01:51AM (#50204923)
I believe that may be the point as in the description the author says it’s “the book I wish I had earlier in life”.
Thanks for your feedback.

The 'main' section is HTML, so it can be any type of workspace you want. Our agent can read/write (with permissions, of course) and can execute code locally (again, with permissions).

The HTML pages we generate are backed by a schema and state per 'workspace', so they persist, can be shared between team members, and aren't just ephemeral read-only artifacts.

Our agent can do work on your machine for you, it has an integrated web browser that allows it to not only search and retrieve info but also perform web-based tasks, and it can package everything up into a nice little contained UI for you so you're not jumping between multiple apps / documents / tabs. That UI is tied back to whatever document / page you were working in -- so for instance our app can have a form that updates a web page, or updates a document on disk and vice versa.

The plainness is deliberate, the design of the workspaces is up to you -- it's your UI not mine and the agent will design everything how you like it. And as far as the sidebar/text input combination goes I can assure you I have spent a lot of time imagining what this UX should look like and frankly this combo just makes sense.

Also a note on the text input / agent. When you move from text conversations to dynamic HTML interfaces you're faced with a question: how do you relate 'conversations' with the agent to workspaces? A one-to-one conversation to workspace mapping? Many-to-one, one-to-many? Should conversations be time-based, where I just start a new one and have to provide context again and can optionally link back to old conversations if I want? This question is actually quite difficult, but my belief was that ultimately you want just one single global conversation with the agent, and you want to let it handle its own memory internally. We basically just treat memory like a codebase and let the agent decide what to do. This means when you type in the text input you can refer to anything you like: any workspace, any conversation, any webpage you're currently browsing, any folder on disk -- the agent gets the right context and can retrieve relevant details as it needs. And it works!

So sure, I'm not a designer no matter how hard I try -- there will be far better UX out there than I've designed. But I think the fundamental mechanism in Radix is more sophisticated than most other tools, including Cowork etc (no shade at all to anyone, I'm a massive fan of Claude Code).

Hello, apologies for the self-promotion but I’m building a tool called Radix which is a knowledge work harness. It’s similar to Feather (that you linked) but imho a stronger tool. Please email or message me if you would like to give it a try for free instead of paying the subscription price.

https://radix-os.com

Hello, apologies for the self-promotion but I’m building a tool called Radix which is a knowledge work harness. Please email or message me if you would like to give it a try for free instead of paying the subscription price.

https://radix-os.com/

Re:Show HN: Radix – Visual UI for agentic programming on Thursday September 24, 2026 @04:15PM (#49836238)
Yes sorry I may need to change that.
Re:Show HN: Radix – Visual UI for agentic programming on Thursday September 24, 2026 @04:14PM (#49836222)
(It's not part of the free version since that works with your existing agent and you interact with it however you normally would).

The message stack in the bottom are the agent replies as it works. The idea is to move away from an array of messages as the primary interface with an agent and instead make the tools the primary interface. Whether that's actually helpful is an open question but it's certainly how I prefer to work now that I've been building with it.

Re:Show HN: Radix – Visual UI for agentic programming on Thursday September 24, 2026 @04:03PM (#49836095)
Haha no sadly not, the name was chosen purely because I like the sound of it.
Re:Show HN: Radix – Visual UI for agentic programming on Thursday September 24, 2026 @03:55PM (#49836013)
Yes ha this is very accurate unfortunately.

I'm actually using Radix right now to brainstorm and update the example on the landing page to be more descriptive.

If it helps: the basic idea is that instead of an agent returning text or markdown we get it to return HTML. We then provide an app which makes working with that HTML actually useful (i.e. a sidebar to list the tools you've built, a way of commenting on the pages it generates).

The most trivial example I can think of is creating a simple colour picker. With Radix you can get an agent to add a colour picker that updates the code directly when you change its value (as explained further in [1]).

[1] https://radix-os.com/notes/hello

Re:Show HN: Radix – Visual UI for agentic programming on Thursday September 24, 2026 @03:43PM (#49835865)
It's an example of an algorithm that can be complex to read in code, but is more approachable when viewed as a diagram -- a perfect case for a tool like this.

Also thank you for your feedback and taking the time to view the landing page at least!

Re:Show HN: Radix – Visual UI for agentic programming on Thursday September 24, 2026 @03:27PM (#49835692)
Nope, this is an entirely separate product and I have no affiliation with the people who worked on Radix UI, or with WorkOS.
Re:Show HN: Radix – Visual UI for agentic programming on Thursday September 24, 2026 @02:39PM (#49835032)
Using agents to write code

Show HN: Radix – Visual UI for agentic programming

https://radix-os.com

Hey HN, I'm Jordan from Radix.Radix is a UI tool for programming agents. You prompt your agent to generate a workspace for a task you're working on and get an interactive widget that persists locally on disk.I built Radix because I always needed tools while I was writing code: tools to test little experiments, to play around with UI, to visualise results etc. Sometimes these would end up as...

( Read More... | 18 comments | 15 points | on HN )
Re:London's most controversial cyclist on Tuesday February 10, 2026 @02:25PM (#46965431)
Until they drive off while still looking at it, like the woman who drove through a pedestrian crossing a couple of weeks ago and almost hit me while I was walking across.
I once had a jumping spider on top of my computer monitor and it would chase the cursor around as I moved the mouse. I have a video that I should post online somewhere
Re:Anthropic: "Applicants should not use AI assistants" on Monday February 03, 2025 @04:23AM (#42916450)
AI is a tool, and tool use is not lazy.
Hi, I'd love to chat -- could you please email me jordan[at]astro[dot]codes?
Re:Discworld on Page and Screen, Part 1: Serious Comedy on Friday July 22, 2022 @03:24PM (#32196090)
read the room buddy
Would anyone happen to have a reference or link for the background image in the example on their webpage?
name and shame, so those of us non-experts can spot the bad comments.
You're challenging someone with 15 years experience studying this particular gene... by quoting Wikipedia?
Re:The Tinkerbell Griftopia on Friday November 19, 2021 @01:30PM (#29280580)
Original copies of (popular) physical art is expensive. Unknown imitations of (popular) physical art is also expensive. Known imitations of (popular) physical art is generally never expensive.

Art isn't some magic phenomenon. Many many people know that it has value! They pay a lot of money to exclusively own something that can almost always be trivially copied, not because they care it can be trivially copied, but because they _don't_ care.

Presumably they prefer the look of one IDE and the features of another?
Re:Unity is buying Peter Jackson’s Weta Digital for $1.6B on Thursday November 11, 2021 @02:57AM (#29185555)
Yes all these poor people forced to work for Weta lol.
Re:Unity is buying Peter Jackson’s Weta Digital for $1.6B on Wednesday November 10, 2021 @12:22AM (#29171358)
Contractors say when they want to take holidays. Your pay reflects the time you expect to take.
Re:Unity is buying Peter Jackson’s Weta Digital for $1.6B on Wednesday November 10, 2021 @12:21AM (#29171347)
Only the very senior management are employees. But there are lots of long-serving staff who are basically employees. You earn more as a contractor.

Film projects have weird schedules. You simply couldn't run a business if you had to have a consistent set of people over time.