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Re:More Dirty Coding Tricks from Game Developers (2010) by mark-r on Sunday August 02, 2015 @10:41PM (#9993441)
Exactly right. But the example was of combining two code bases, one of which tried to maintain const correctness and one which had utter disregard for it. If you don't believe in const correctness in the first place, the work of making your code compatible can seem intractable.

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