Re:Vanar.io – Realtime multiplayer browser game: Agar.io mee...
by clemlais on Friday July 31, 2015 @06:15AM
(#9980918)
Not really an answer but the creator of agar.io described succinctly his stack : server in C++ with libuv for the networking.
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Re:Vanar.io – Realtime multiplayer browser game: Agar.io mee...
by erid on Friday July 31, 2015 @09:29AM
(#9981591)
The stack used is on the about (http://vanar.io/static/1fc701fd042fb05f82ea26624089a4ffdd2f3...):
- NodeJS for web server - C++ for game server - Redis for data storage - Nginx + Varnish for caching and routing - Websockets for client <-> server communication - UglifyJS for source code compression - Planet icons designed by Freepik (http://www.freepik.com)