Re:Ask HN: Best new or modern languange for game dev?
by makufiru on Tuesday July 28, 2015 @01:44PM
(#9963253)
So you're saying I should embrace C/C++/a scripting language and not try to chase something new? I think my main reason for both requirements was so that I could learn something that'd help me in my current position, and also get started on the path I'd like to be on: toward game development.
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Re:Ask HN: Best new or modern languange for game dev?
by CyberDildonics on Tuesday July 28, 2015 @02:02PM
(#9963366)
You should decide what you are really trying to accomplish, because learning a trendy language and game development are not really on the same path. Maybe you could learn Go and use GLFW, but if you want to do things you can't do in javascript you will likely want to learn C++11/14 and get familiar with a couple of solid libraries. Cinder might be worth checking out.
Re:Ask HN: Best new or modern languange for game dev?
by georgefrick on Tuesday July 28, 2015 @01:47PM
(#9963266)
If you are a full stack JavaScript developer looking at game development, then you might look at Phaser JS. It wouldn't involve learning a new language, but I've found its fun to work with both privately and professionally.
Re:Ask HN: Best new or modern languange for game dev?
by andrewmcwatters on Wednesday July 29, 2015 @11:15AM
(#9969162)
I don't understand the mentality, though. If you want to make games, make games. There isn't a "path" towards game development, you just make them.
If you want to fool around with languages, you can do that without making games, but you don't have a game concept.