Re:Plasma Mobile
by sho_hn on Saturday July 25, 2015 @12:36PM
(#9948094)
> I'd actually disagree - this is a problem that KDE has in general.
Are you actually disagreeing, though? We both seem to agree it needs work. And you're correct the challenge is partly an institutional one -- recruiting and retaining design talent and manpower, and fashioning new ways of working together. It's something we're aware of and working on, and if you'd like to work on it with us we'll welcome you with open arms.
The KDE community isn't unaware of its weak spots and isn't satsified with its weak spots; addressing weak spots is Real Work[tm] though, and doesn't always happen over night. We'd like to think we've made some progress (for example we've identified some things that don't work from past attempts, and that's useful institutional knowledge as well), though. And that it's very much worth doing.
tl;dr If open source is bad at product design, we'd rather not accept that as law of nature and work out how to get better. If that's a challenge you have an appetite for ...
Are you actually disagreeing, though? We both seem to agree it needs work. And you're correct the challenge is partly an institutional one -- recruiting and retaining design talent and manpower, and fashioning new ways of working together. It's something we're aware of and working on, and if you'd like to work on it with us we'll welcome you with open arms.
The KDE community isn't unaware of its weak spots and isn't satsified with its weak spots; addressing weak spots is Real Work[tm] though, and doesn't always happen over night. We'd like to think we've made some progress (for example we've identified some things that don't work from past attempts, and that's useful institutional knowledge as well), though. And that it's very much worth doing.
tl;dr If open source is bad at product design, we'd rather not accept that as law of nature and work out how to get better. If that's a challenge you have an appetite for ...