Unums shouldn't be seen as better than ints, longs, floats, or doubles anymore than a double is seen as better than an int. They have different uses and strengths, and there are problems where none are a good choice. Perhaps unums are the best choice for some problems. Perhaps they are clearly and significantly better in some areas. But they should be thought of as an alternative to the existing formats and not a superior replacement.
They're also an inferior replacement in the case that you want to take advantage of highly-optimized hardware, and that getting a correct answer doesn't really matter. I don't see unums replacing floats for, say, video game graphics. But for numerical computation, it seems like the only real flaw with unums compared to doubles is the nonexistence of a hardware implementation, and the existing popularity of doubles.
It's not the same as dyadic interval math, it's kind of a hybrid.
A reasonable metaphor would be that you cannot draw all of the Mandelbrot diagram, but you can render any piece of it to any resolution you choose. Being able to describe it precisely, and to know the limits of your accuracy, is useful.
Not an expert here though.