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Re:OortOnline WebGL Benchmark by fishtastic on Tuesday July 21, 2015 @06:28PM (#9926318)
Every few seconds the screen freezes for a fraction of a second. This happened to me on both Chrome and Firefox.

I suspect the lag is caused by garbage collection taking too much time. I ran into a similar issue on Firefox when working on my canvas game. Not sure how this can be fixed. (fwiw, I am running on this on an i5 Macbook Air)

Re:OortOnline WebGL Benchmark by jandrese on Tuesday July 21, 2015 @07:07PM (#9926530)
Yeah, I'm seeing the same regular stutter as well. I noticed that it was reporting 50fps, but I suspect it's running at 60 fps with vsync and then dropping 10 frames every second.
Re:OortOnline WebGL Benchmark by TD-Linux on Tuesday July 21, 2015 @07:22PM (#9926618)
On Firefox, the profiler tool will show you garbage collection in red. For me, there are pauses too, but they are not caused by garbage collection.