Re:OortOnline WebGL Benchmark
by fishtastic on Tuesday July 21, 2015 @06:28PM
(#9926318)
Every few seconds the screen freezes for a fraction of a second. This happened to me on both Chrome and Firefox.
I suspect the lag is caused by garbage collection taking too much time. I ran into a similar issue on Firefox when working on my canvas game. Not sure how this can be fixed. (fwiw, I am running on this on an i5 Macbook Air)
Re:OortOnline WebGL Benchmark
by jandrese on Tuesday July 21, 2015 @07:07PM
(#9926530)
Yeah, I'm seeing the same regular stutter as well. I noticed that it was reporting 50fps, but I suspect it's running at 60 fps with vsync and then dropping 10 frames every second.
I suspect the lag is caused by garbage collection taking too much time. I ran into a similar issue on Firefox when working on my canvas game. Not sure how this can be fixed. (fwiw, I am running on this on an i5 Macbook Air)