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Re:Intro to RenderMan for Blender by justizin on Friday July 17, 2015 @12:08PM (#9903403)
> I'm pretty sure every movie company you named could have rendered the same thing in Cycles just fine.

Movies aren't made by software, they're made by massive teams of people who share overlapping expertise.

Do you want to write Lua for Kerbal Space Program, or Perl for NASA?

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