Re:PCG, A Family of Better Random Number Generators
by trebor on Tuesday July 14, 2015 @05:30PM
(#9888197)
I'm impressed by how fast this algorithm is. I wrote a toy implementation in Go, and it was only ~50ns/op to generate random numbers. And it's very even in distribution, but I'd have to rerun my tests to find the percentage again.
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Re:PCG, A Family of Better Random Number Generators
by dminor on Wednesday July 15, 2015 @01:19AM
(#9889840)
Same here - first thing I wrote in go, just to play with the language: https://github.com/davidminor/gorand