And in any case, you mean "before Windows" if anything, because DOS was fast as blazes (and did pretty much nothing as a consequence).
> they are recalling computers which had no networking
The very first network games I ever played were over AppleTalk on a Mac, like NetTrek (https://www.youtube.com/watch?v=Z40VMsXtl0Y ... yes, that is digitized sound out of a 1984 machine), Maze Wars (https://www.youtube.com/watch?v=PoEpgfTtUYg) and the venerable Bolo! (https://www.youtube.com/watch?v=Bz_gYZ5kMvc), the latter still one of the best multiplayer gaming experiences I've ever had
And we had Amiga. And BeOS. And Plan9.
All of which had very good latency. All of which Microsoft displaced with monopolist behavior and marketing money.
Microsoft is only interested in fixing the problems they caused now that they aren't the 800lb gorilla anymore.
The iPhone 5 just for context had a 55ms touch delay. The iPhone 6 actually increased that to 65ms (i.e. it got worse). Very few smartphones break the 50ms barrier (like one total from what I can tell).
That's what Microsoft are working on.
Oh, the irony.
It's Microsoft's own fault in the first place that we have an operating system that is so horribly unresponsive.
And, now, umpteen years later, it's a BIG ADVANCE that we actually make computers do what we want, when we want. Just like before Microsoft.