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Re:Tilengine – A 2D graphics engine with raster effects by bcit-cst on Saturday June 27, 2015 @07:13PM (#9791799)
2015 - 2005 = 10 years
Re:Tilengine – A 2D graphics engine with raster effects by joshuapants on Saturday June 27, 2015 @10:50PM (#9792270)
Not the IDE, the project. It's conceivable that someone would use an old IDE (they're comfortable with it, they paid a ton of money for it and can't be bothered to upgrade, etc)
Re:Tilengine – A 2D graphics engine with raster effects by megamarc on Monday June 29, 2015 @05:21PM (#9801198)
You're right. I use VS2005 because in my daylife job I work mainly with industrial Windows CE 6.0 projects, and Platform Builder is a VS2005-only tool (why, Microsoft?) so I'm somewhat forced to keep using this version. Just as the blacksmith that fixes everything with a hammer because he is proficient using it (despite not being the most suitable tool in all cases), I use VS 2005 for everything :)

There's another reason: any newer VS version can import projects from older versions, but the opposite doesn't hold true. So I'm not leaving anyone out.