Re:Mattermost: Open-source, on-premises, Slack alternative
by misterbwong on Wednesday June 24, 2015 @02:55PM
(#9773690)
It makes sense, in a weird way. MMO's are such huge projects that developers are forced to create supporting subsystems to complete it (e.g. Image/asset processing and storage system - Flickr, in-game chat and collaboration system - Slack).
I'm impressed that Stewart Butterfield is able to look at these systems and recognize which ones could be a viable (and successful!) stand-alone product.
I'm impressed that Stewart Butterfield is able to look at these systems and recognize which ones could be a viable (and successful!) stand-alone product.