Having good physical controls is not so hard to get on smartphones [1]. If smartphone manufactures wanted to make their device better for gaming, they'd just need clips for common controllers and make the wired and wireless connection work.
Re:Hacking the PS Vita
by joshuapants on Sunday June 21, 2015 @05:19PM
(#9755024)
That does kill the portability aspect though.
Yes, you are right, that specific linked gadget kills portability to a large degree. However, there speaks nothing against making a gamepad more specific to this use-case so you have better portability. Of course this approach will not be as good as dedicated controllers on the device itself, but I think it would be enough.
One might argue that good physical controls just don't matter that much for the audience that casually plays a game on the train.
Re:Hacking the PS Vita
by joshuapants on Sunday June 21, 2015 @05:18PM
(#9755021)
But one might also argue that those weren't the people who were interested in home-brew on a portable game console
With the notable addition of good physical controls