News for hackers. Stuff that matters.
Re:Urho3D – C++ game engine with HTML5 examples by gokr on Tuesday June 16, 2015 @03:16AM (#9724227)
No, Urhonimo is not integrating Nim as a "scripting engine" - its a full wrapper of the whole Urho3D C++ library. So its much more complete and allows you to write anything you could write in C++. Modulo bugs we haven't fixed yet ;).

The wrapper is mostly automatically generated using c2nim.

There are no comments on this comment yet.