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Re:Kongregate: the science behind the massive profits of F2P... by rjaco31 on Monday June 15, 2015 @05:02AM (#9718225)
Uh? This might be somehow true for Hearthstone, but you'll have a hard time convincing me there is any kind of timer in LoL. All the in-game purchases are basically just cosmetics, and the lightweight grinding is more of a tutorial phase than anything else.
Re:Kongregate: the science behind the massive profits of F2P... by throwaway2048 on Monday June 15, 2015 @06:25AM (#9718489)
Hero purchases are not cosmetic, neither is the grind to level 30 so you can use full rune pages (basicly minor buffs to a collection of stats). It is inaccurate to portray these things as cosmetic.

And yes, I'm sure you can 'have fun anyways' and a host of other standard pay to win excuses, but the fact remains its an element you pay for that makes you more competitive, and not simply cosmetic.