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A comment on MarI/O – Machine Learning for Video Games.
For interested people, here is an interview with K. Stanley, the author of NEAT: http://aigamedev.com/open/interviews/galactic-arms-race/
I was wondering if this learning technique was applied to any other games. I came across this:
1. https://www.cs.utexas.edu/~mhauskn/papers/atari.pdf
2. http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.93....
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For interested people, here is an interview with K. Stanley, the author of NEAT: http://aigamedev.com/open/interviews/galactic-arms-race/
I was wondering if this learning technique was applied to any other games. I came across this:
1. https://www.cs.utexas.edu/~mhauskn/papers/atari.pdf
2. http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.93....