Re:What Broke the Magic Online Economy?
by alasdair_ on Saturday June 13, 2015 @03:48AM
(#9710251)
The main reason the MTGO economy is broken is simple: MTGO is incredibly shoddily designed and coded. It crashes all the time and has so many memory leaks they still plague users ten years after it was built.
All of the issues lead to a LOT of refunds, essentially doubling the product (tickets and cards) in circulation.
Recently, the game moved over to "4.0" which was even worse than 3.0 which has, in part, exacerbated the problem.
This actually has a knock on effect on the paper magic markets where card redemption (can turn digital cards into paper cards) has a big impact on prices. There are countless articles on MTGPrice.com about this.
All of the issues lead to a LOT of refunds, essentially doubling the product (tickets and cards) in circulation.
Recently, the game moved over to "4.0" which was even worse than 3.0 which has, in part, exacerbated the problem.
This actually has a knock on effect on the paper magic markets where card redemption (can turn digital cards into paper cards) has a big impact on prices. There are countless articles on MTGPrice.com about this.