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Re:Oculus Rift by nightski on Thursday June 11, 2015 @05:02PM (#9702416)
Fair enough but I don't think a display is the place to start when trying to change something like this.

I am sure the Vive will be great, but let's face it the vast majority of titles on Steam are Windows only. Valve may like the idea of Linux gaming, but they push a lot of Windows games...

Re:Oculus Rift by unfamiliar on Friday June 12, 2015 @04:42AM (#9704689)
Its not just the display. I'm presuming there will be a whole ecosystem of games designed with the Rift in mind. By making it Windows only you effectively tell all those developers not to bother developing their games for OS X or Linux.
Re:Oculus Rift by shmerl on Friday June 12, 2015 @04:43PM (#9708416)
> I'm presuming there will be a whole ecosystem of games designed with the Rift in mind.

I think developers should not bother developing for Rift then. There are alternatives which are cross platform and not beholden to MS walled gardens.

Stronger competition will make them change this stupid attitude.

Re:Oculus Rift by nightski on Saturday June 13, 2015 @12:50PM (#9711598)
That is just it though, is not a stupid attitude because the market that cares about this sort of thing and buys games is very small. Most of the complainers on HN do not play games. Over 95% of machines using the steam platform are windows.
Re:Oculus Rift by shmerl on Saturday June 13, 2015 @10:41PM (#9713652)
I play all my games on Linux, so I have little respect for those who treat Linux users as third class citizens.