The base point is that languages like Go let you think of the program at runtime, only. Types are a runtime concept, everything is a runtime concept. Structuring APIs to use compile time safety requires a whole other kind of thinking, one which they may not expect to be uniformly available.
Ultimately it's a choice of whether or not you want to the programmer to think of data and flow (runtime), or metadata (types, compile time). Once you're used to both the difference is blurred. For newbies, the concept of using compile time safety can be daunting.
With how Go programming seems to work for some people, I can perfectly well imagine a system with commands that do code generation as a hook for other commands, or by 'listening to the file system' for changes in certain files. That could get out of hand pretty easily. And yeah, one can say "anything can be taken too far". Just like you said about generics. The difference might between having well-encapsulated and behaving mechanisms that does most of what you normally would need. As opposed to a "simple" system that just pushes the problem to another level, in more ad-hoc ways.
[1] I honestly don't know if the code generation typically is pre-, post-compile or a mix of those two. It's too complex for me.
[2] I thought single-line comments was supposed to be a safe haven...
And of course, the loss of static checking means that one has to write more tests for mundane things. But again, designing tests requires "runtime thinking", designing statically checked APIs requires "compiletime thinking".
If I don't have a problem with that, those coveted master race Google developers should have absolutely no problem with it.