Re:Apple OS X El Capitan
by s73v3r on Monday June 08, 2015 @08:43PM
(#9683443)
"Besides, for simple games, using those engines are a huge overhead and an unnecessary cost."
For simple games, you're probably not going to be reaching down to the Metal layer anyway. You're probably gonna stay up at the CoreGraphics layer, use SpriteKit/SceneKit, or something like Cocos or something similar.
For simple games, you're probably not going to be reaching down to the Metal layer anyway. You're probably gonna stay up at the CoreGraphics layer, use SpriteKit/SceneKit, or something like Cocos or something similar.