The point of low-fidelity mockups is to make the conversation about the the overall design without focusing on detail. If "low-fidelity" means moving from basic web elements to basic geometry, it seems to me like that hinders the conversation more than it helps.
Remote teams perhaps? I've never had the need, but I would imagine if you work with designers and engineers remotely live mockups could come handy in a brainstorming session.
We've been looking for just a simple whiteboarding tool that updates live, supports a pen tablet, and lets us collaborate around any rough UI language. We haven't found any that have stuck.
This has the potential (haven't used it much yet) to enable us to quickly sketch UX concepts at early stages collaboratively, which is huge.
We don't do real mockups that are persistent and used as a base for development anyway—it goes straight from paper sketches to HTML prototype. So this fills a real hole, just rough enough to work together on, just high fidelity enough to make sense to others.
Side note, "mockup" is such an ambiguous and relatively irrelevant term for whatever happens at this stage. A mockup here is just whatever you need to visually communicate the UI. The simpler and more malleable the better. If everyone understands the concept and how it translates to a UI in your application framework, then the process was successful.
Another good tip, if you trust your friends, is just starting a remote desktop or teamviewer session. Then you have full access to proper tools like Word, Photoshop or IDEs.
http://write-live.com/d/8f9b7846-a7b9-4e5c-b704-dad9aa87d14e
- unlimited* levels of zoom http://docs.write-live.com/WriteliveServer/webview.html?d=34...
- draw on a tablet, view on tablet / web http://write-live.com/d/538254c5-7d31-41f2-83bb-bcd0a7cee7ab
A bit like if google docs had a baby with OneNote
While it's a good start, I agree it's far from "We fixed mockups" To your point: The inability to use pre-drawn UI items here is a deal breaker.
It remains flexible enough to play with visual concepts outside the restrictions of a UI kit. That's a good thing in my book.
I've actually been looking for a collaborative sketching tool for quite some time; but using terms like 'live whiteboard.' Seems closer to that.
I've never had to collaborate on a mockup. I make mockups. I review mockups. I mark mockups up. But I've never wanted to do one live with someone else. That's just me though so an example of when this is used would be great.
Some feedback: I use Balsamiq and have for years. The whole reason I use a mockup tool in the first place is so I don't have to draw everything by hand or make boxes in Photoshop. The ability to use pre-drawn UI items is golden.
While the collaboration features are cool and hi-tech, this seems like the beginnings of a mockup tool, but not a full one yet. So saying "we fixed mockups" seems a bit of a stretch. It's a nice start though and I look forward to seeing where it goes.