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Re:The tech arms race in AAA games and why I'm abandoning it by aqme28 on Wednesday June 03, 2015 @11:07AM (#9653092)
This applies to every proper 3D game though (excepting VR)

> "...your field of view is strictly limited to a 2D plane, but the use of isomorphic projection and billboarding techniques are used to create depth"

Re:The tech arms race in AAA games and why I'm abandoning it by Zardoz84 on Wednesday June 03, 2015 @11:20AM (#9653197)