Re:The quest to save today’s gaming history from being lost
by zamalek on Wednesday June 03, 2015 @07:36AM
(#9651836)
DRM is often said to get in the way of legitimate customers, which for the vast majority of cases is very likely true. Take always-online games as an example (like that one Assassin's Creed) - a pirate has the luxury of being able to play offline, where the legitimate customer e.g. loses game progress because their internet connection dropped.
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