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Re:Super Mario Bros. 30th Anniversary by sehugg on Friday May 29, 2015 @10:19AM (#9624671)
The first time I played it was in the arcade. I was flabbergasted when I realized the NES version was exactly the same.
Re:Super Mario Bros. 30th Anniversary by scrame on Friday May 29, 2015 @01:00PM (#9625768)
oooh! It's not exactly the same! The arcade is quite a bit more difficult. You need 250 coins for an extra life, and there are a handful of levels that are not on the cartridge. The NES version has a couple levels (I think it's 1-3 and 2-2) which show up again later with slightly more characters, but in the arcade those later levels are completely different.

*though the graphics and mechanics are the same and I'm sure that's what you meant. I'm a big fan and it bugs me that I can only play those levels through MAME.

Re:Super Mario Bros. 30th Anniversary by m_st on Friday May 29, 2015 @10:26AM (#9624706)
This is not about the arcade title 'Mario Bros.'. 'Super Mario Bros.' was never released to the arcades.

See https://en.wikipedia.org/wiki/Mario_Bros. and https://en.wikipedia.org/wiki/Super_Mario_Bros.

Edit: OK, seems like I was wrong :-)

Re:Super Mario Bros. 30th Anniversary by orbitur on Friday May 29, 2015 @10:50AM (#9624854)
Everyone is talking about Playchoice 10 (which I never saw), but the Wal-Mart nearest to my house had "VS. Super Mario Bros" when I was a kid. It was like alternate reality Mario. Super Mario Bros with harder levels.

http://www.mariowiki.com/VS._Super_Mario_Bros.

Re:Super Mario Bros. 30th Anniversary by fzzzy on Friday May 29, 2015 @12:35PM (#9625598)
Awesome, I knew about PlayChoice when I was a kid, but I never knew about VS Super Mario Bros.

https://www.youtube.com/watch?v=NcRHqfBhTh4

It really does look quite a bit harder.

Re:Super Mario Bros. 30th Anniversary by Natsu on Saturday May 30, 2015 @12:04AM (#9628894)
To help anyone who doesn't realize it, HN is eating the period from the end of that link in the parent post (which is necessary to avoid getting a page without any text).
Re:Super Mario Bros. 30th Anniversary by dbloom on Friday May 29, 2015 @10:28AM (#9624725)
Yes, it was. (I saw one in the wild many years ago)

http://en.wikipedia.org/wiki/PlayChoice-10

Re:Super Mario Bros. 30th Anniversary by jader201 on Friday May 29, 2015 @10:48AM (#9624831)
In m_st's defense, this wasn't really an "arcade" version of SMB, but rather they took an NES, slapped 10 games in it, and put it in an arcade cabinet (not literally, but functionally).

Most games that originated on the arcade and later became console games were usually ports. However, in the case of PlayChoice 10, all of these games originated on the NES, and were "ported" (but mostly unmodified) from the NES.

So when sehugg thought they were playing an arcade game, they were actually playing a (slightly modified) NES.

Mario Bros. arcade was ported to the NES, and it was modified. [1]

[1] http://en.wikipedia.org/wiki/Mario_Bros.#Reception

Re:Super Mario Bros. 30th Anniversary by csixty4 on Friday May 29, 2015 @11:08AM (#9624996)
That's a distinction without a difference. Sega built arcade hardware almost identical to their SG-1000 console and ported some of its games to it. Most Neo-Geo arcade "MVS" cartridges were the same as the home "AES" carts except for the physical connector and arcade-specific stuff (checking for coin switches).

There's no platonic ideal that makes an "arcade" game vs a home system. They come in all shapes & sizes of cabinets. Some take coins, some take cards, and some are kept on free play to keep kids from running around a restaurant screaming.

I'd say the only real difference between an arcade game and a home game is where they were meant to be played.

Re:Super Mario Bros. 30th Anniversary by jader201 on Friday May 29, 2015 @11:16AM (#9625066)
Agreed. My point is that back then, most console versions of arcade games were "watered down" software ports after the fact. PlayChoice 10 was one of the first, more popular exceptions to this (the software remained practically unchanged).
Re:Super Mario Bros. 30th Anniversary by city41 on Friday May 29, 2015 @11:25AM (#9625124)
There was the Playchoice release and also Vs Super Mario Bros. Vs Super Mario Bros is a true arcade version of SMB, which had harder and different levels from the home version.

http://www.mariowiki.com/VS._Super_Mario_Bros. (You need to manually add the trailing period, HN is stripping it)

Re:Super Mario Bros. 30th Anniversary by Kapow on Friday May 29, 2015 @12:49PM (#9625693)
This was also the only way to play Goonies in the US, they only sold the sequel for consoles here.
Re:Super Mario Bros. 30th Anniversary by Karunamon on Friday May 29, 2015 @10:28AM (#9624722)
It did in a roundabout kind of way - a Nintendo arcade system called the Playchoice-10 let you play various NES games on a paid timer.

https://en.wikipedia.org/wiki/PlayChoice-10

Re:Super Mario Bros. 30th Anniversary by csixty4 on Friday May 29, 2015 @10:29AM (#9624730)
Yes it was, on the Playchoice 10 platform: https://en.wikipedia.org/wiki/PlayChoice-10
Re:Super Mario Bros. 30th Anniversary by city41 on Friday May 29, 2015 @11:25AM (#9625120)
and to be accurate, Vs Super Mario Bros (the arcade release) is different from the home version. The levels are harder. The difficulty ramp as you progress is much steeper. It's actually a very fun version of SMB because of the changes.