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It does seem like online gaming companies are at the forefront of distributed systems implementation. See League of Legends' use of conflict-free replicated data types, for example: http://highscalability.com/blog/2014/10/13/how-league-of-leg...
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It does seem like online gaming companies are at the forefront of distributed systems implementation. See League of Legends' use of conflict-free replicated data types, for example: http://highscalability.com/blog/2014/10/13/how-league-of-leg...