Re:Deus Ex: Human Revolution – Graphics Study
by banachtarski on Tuesday May 19, 2015 @01:53PM
(#9571876)
Gosh, and that's ... hard? Image processing and compression is the easiest type of problem to solve. The algorithms are well documented and available.
Also, for your benefit, the formats listed all have different usages, and encode the different channels with varying precisions. They also have different compression artifacts and perform better or worse using different samplers.
Also, for your benefit, the formats listed all have different usages, and encode the different channels with varying precisions. They also have different compression artifacts and perform better or worse using different samplers.