One of the main challenges, however, seems like it would rear its head as soon as you leave the confines of a defined brain teaser, where you know for sure that there is a "trick" even if you can't see it, and real world situations such as in programming, where you don't yet know if the specific problem is solvable at all.
Re:Hello, World
by furyofantares on Monday May 18, 2015 @07:57PM
(#9567503)
I noticed something similar when I was studying math: Exercises of the variety "Prove x" or "Disprove x" were much more than twice as easy as exercises of the variety "Prove or disprove x".
So knowing that, I just looked for what extra, non-obvious piece of information A and B had. It seems impossible to guess what the results of a coin-flip are in another room. But the players also know the result of their own flip, and so basing a strategy on that extra info is certainly going to be the answer. From there, since there are so few combinations of such a strategy, getting the right answer is pretty trivial.
I like this brain teaser (and I suspect the reason that Felton likes it as well) because it shows this general pattern for brain teasers very clearly. The "extra" piece of information is pretty obvious with a moments thought. And once you have it, the number of possible strategies using it is small enough that you can see the correct one quickly.
A lot of other brain teasers require a lot of pen and paper work even after you've guessed the "trick" in order to work through all the possiblities. So this is sort of a nice, boiled down "essence du brainteaser".