Re:The Roland TR-808: the drum machine that revolutionised m...
by lttlrck on Wednesday May 13, 2015 @07:21AM
(#9538106)
Isn't it more than that though? It isn't just about sample rate and resolution which for a single sound should be extremely accurate, it's about replicating the effect on the sound as the knobs are twisted and sliders moved around. That's a whole different set of problems and I imagine very very difficult to accurately replicate/synthesize.
[ Parent
| on HN ]
Re:The Roland TR-808: the drum machine that revolutionised m...
by coldtea on Wednesday May 13, 2015 @07:30AM
(#9538138)
Let's put it this way: modern plugins that try to replicate this as close as possible (zero-latency filters etc) have a huge CPU hit.
Re:The Roland TR-808: the drum machine that revolutionised m...
by golergka on Thursday May 14, 2015 @05:06AM
(#9544071)
Can you point me in the direction of the plugins you mean? Because I haven't had problems with CPU levels for a long time now. Just curious.
Re:The Roland TR-808: the drum machine that revolutionised m...
by coldtea on Thursday May 14, 2015 @06:47AM
(#9544308)
Here's an example: https://www.u-he.com/cms/diva -- it's widely regarded as one of the best sounding analogue emulations (mostly due to its filters) and as a CPU hog (in its "divine" sound engine mode).
Mind you, in a modern CPU you can still run a few instances, but very fewer compared to regular plugins.