>Porn and video game addiction are leading to 'masculinity crisis', says Stanford prison experiment psychologist
http://www.independent.co.uk/news/science/porn-and-video-gam...
>Research on exposure to television and movie violence suggests that playing violent video games will increase aggressive behavior. A meta-analytic review of the video-game research literature reveals that violent video games increase aggressive behavior in children and young adults. Experimental and nonexperimental studies with males and females in laboratory and field settings support this conclusion. Analyses also reveal that exposure to violent video games increases physiological arousal and aggression-related thoughts and feelings. Playing violent video games also decreases prosocial behavior.
https://en.wikipedia.org/wiki/Weapons_effect
I have wondered, assuming the effect is real, if the "problem" of media causing violence is even socially solvable if we are psychologically this sensitive.
The women, who gave birth to 74 boys and 71 girls, were followed up when their children were aged four to seven and asked about the toys the youngsters played with and the games they enjoyed.
The result:
They found that two phthalates DEHP and DBP can affect play behaviour. Boys exposed to high levels of these in the womb were less likely than other boys to play with cars, trains and guns or engage in "rougher" games like playfighting.
I recently read an article on a similar topic: https://medium.com/@GregDowney1/plastics-tiny-penises-and-hu...