I think you're missing out on something, have a read and see if maybe 'let it crash' is more than you think it is:
http://web.archive.org/web/20090430014122/http://nplus1.org/...
https://mazenharake.wordpress.com/2009/09/14/let-it-crash-th...
http://web.archive.org/web/20090430014122/http://nplus1.org/...
https://mazenharake.wordpress.com/2009/09/14/let-it-crash-th...
In games, messaging troubles are usually related to systems like character behaviour and AI that deal with multiple complex entities responding to the world state and interacting with each other. It's rarely a case of corrupt data and null pointers (those are easier): physically valid yet logically incorrect or unexpected data.