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Re:Agar.io by Roby65 on Thursday April 30, 2015 @10:54AM (#9465419)
Why the decision to use C++ instead of NodeJS?
Re:Agar.io by Matheus28 on Thursday April 30, 2015 @01:19PM (#9466344)
The main limitation on a server capacity is CPU
Re:Agar.io by tomsmeding on Thursday April 30, 2015 @11:02AM (#9465468)
Probably speed.
Re:Agar.io by pp19dd on Thursday April 30, 2015 @11:33AM (#9465680)
Think that part of it is that only one process or thread can run at any given time in node. So, if you have a complicated multiplayer server, subroutines will start getting blocked.
Re:Agar.io by loceng on Thursday April 30, 2015 @11:16AM (#9465568)
Is it signifiant? I haven't even thought to lookup benchmarks.